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Virtools Fundamentals


by Daniel Liu & Shaun Le Lacheur Sales
by Shaun Le Lacheur Sales

List Price: $49.95
Available: Usually ships in 24 hours
Sales Rank: 26695
Studio: Axis 3D Technology Inc.
Binding: Perfect Paperback
Number Of Pages: 435
Publication Date: May 01, 2007
Publisher: Axis 3D Technology Inc.


EDITORIAL REVIEWS

Product Description

We made Virtools Fundamentals specifically for newcomers to the world of real-time 3D and Virtools unique Building-Block style of development. If you ve just found Virtools and are as excited as we were to get started, then this book is made for you (yes, we mean it!).

It features 11 chapters that take you through installing Virtools and getting it working with your other 3D applications (we use Autodesk 3ds Max) all the way to building a full prototype game, running in the browser, from the ground up.

Virtools is a unique 3D development environment, in that you don t need to be a hardcore coder to get amazing results. The building-block (or schematic programming) system takes a bit of getting used to, so we focus on getting you proficient in the basics early on. Many graphic artists and game designers use Virtools to prototype new ideas quickly and we re confident that once you ve completed the tutorials we provide you ll be very comfortable exploring your own ideas.

There are over 430 pages of full color screen-shots and every lesson is written in a tutorial style aimed at getting a small piece of the final game completed. We also include a shiny new DVD with a full-featured trial of Virtools 4.0 (the latest version) plus all of the assets and scenes used in each tutorial.

We hope you love Virtools as much as we do!
Daniel & Shaun



CUSTOMER REVIEWS (Average Customer Rating: 3.5 based on 2 reviews)

Ray  
This book can help any beginner to learn how to create a complex game by Virtools, especially it made by a comic author Daniel Liu. The fareast art style characters are very attractive to readers, you can keep your patient to complete whole book courses. Other benefits are following:
1. You can learn how to use and integrate many building blocks detailed step by step in Virtools.
2. You can know more 3D game develping proceedure, and give you many game ideas using Virtools.
3. The DVD rom includes Virtools 4.0 evaluate version and many useful demos, that help readers try Virtools easily.
4. You can do many game or VR projects by Virtools if you can follow and complete all of Chapters.

I found many readers of this book in Taiwan complete some good game prototypes.
[...]
June 12, 2008

Virtools Fundamentals  
The book covers many aspects in Virtools. A great part of the book is used for explaining different building blocks (how to make an animation etc.). After this the book takes you through a complete example showing how to produce a complete computer game step by step.

I think, the book is missing 2 important features:
- a detailed table of contents, where different keywords can be found
- a sort of quickstart example to get you up and running with a
smaller, working computer game - to get this overview you have to
wait for many chapters, and the game is big and very detailed.
May 04, 2008


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Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)
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The Ultimate Guide to Video Game Writing and Design
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Game Development Essentials: Game Interface Design
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