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| View Larger Image | Beginning iPhone Development: Exploring the iPhone SDK | Paperbackby Dave Mark (Author), Jeff LaMarche (Author)
| List Price: | $39.99 | | Price: | $26.39 | | You Save: | $13.60 (34%) | | | Available: | Usually ships in 24 hours |
| | Binding: | Paperback | | Publisher: | Apress | | Edition: | 1st Edition | | Page Count: | 536 Pages | | Publication Date: | November 14, 2008 | | Sales Rank: | 31,512st |
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FEATURES | - Apress Beginning iPhone Development: Exporing the iPhone SDK
- Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.
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EDITORIAL REVIEWS | Product Description Please note that there is now an iPhone 3 edition of this title available! Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, then stepping you though the creation of your first simple iPhone application. You'll move on from there, mastering all the iPhone interface elements that you've come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You'll master the art of table-building and learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system. You'll learn how to draw using Quartz 2D and OpenGL ES. You'll add MultiTouch Gestural Support (pinches and swipes) to your applications, and work with the Camera, Photo Library, and Accelerometer. You'll master application preferences, learn how to localize your apps into other languages, and so much more. Apple's iPhone SDK, this book, and your imagination are all you'll need to start building your very own best-selling iPhone applications. You can discover more about this book, download source code, and find support forums at the book's companion site: www.iphonedevbook.com Reviews "People ask me again and again about how to get started in iPhone development, but I never had a very good answer for them until now. Dave and Jeff's book starts at the beginning in clear English, making sure you understand the fundamentals with many large illustrations. From there, they progress into key concepts such as the MVC pattern and ImageBuilder fundamentals. Additionally, I find myself flipping back to it as a reference guide—the plethora of code samples make it a must-have." —Steve Demeter, Creator of "Trism" and owner of Demiforce LLC "Beginning iPhone Development delivers a clear picture of the entire development process from registering as an iPhone developer through creation of complete applications. There is a wealth of examples illustrating each feature of the iPhone. The authors did an excellent job of demonstrating "best practice" coding methodology throughout the book. You would be hard pressed to find a better guide to creating software for the iPhone." —Aaron Basil, iDev2.com "Dave Mark has always been the king of Mac programming authors, and now he's proven to be the reigning king for books on iPhone development! "Beginning iPhone Development is the definitive guide for iPhone development, and anyone aspiring to develop for the iPhone should get this invaluable reference." —Brian Greenstone, President & CEO, Pangea Software, Inc. "Jeff and Dave have done an exceptional job exploring the iPhone SDK. This book is far and away the single best resource for iPhone SDK development. Developers will latch on to this book and find it useful as they create the next great iPhone application. If you're a developer with an interest in this amazing new platform, this is a must buy." —Chris Stewart, Founder, iPhoneDevSDK.com "If you're planning on coding for the iPhone, start here. Dave and Jeff know their stuff and also know how to explain it. I was amazed how much stuff they cover, from Hello World through analyzing user gestures. Not only do they cover the fun stuff like playing with the camera, they cover real-world development issues like localization. I learned a huge amount from them" —Mark Dalrymple, Co-founder, CocoaHeads, and Principal Author, Advanced Mac OS X Programming "Starting with an overview of the technology, how to approach the device, the authors lead us straight into the heart of iPhone development. As you progress, you'll learn more about various layout engines and view managers, as well as the more meaty topics like accelerometer and GPS APIs. This book is a must-have for anyone interested in getting started quickly and efficiently with iPhone development!" —Chris Pelsor, Manager, Tarantell:Hybrid "All in all I was very surprised and pleased with the book. I've had the fortune of reading many technical books, and few do a great job of walking someone through the basics without making them feel like a dolt. It felt like every time I was stuck or unsure there was a tip, hint or paragraph which explained what was going on." —Cory Foy, at Slashdot.org Summary of Contents Welcome to the Jungle Appeasing the Tiki Gods Handling Basic Interaction More User Interface Fun Autorotation and Autosizing Multiview Applications Tab Bars and Pickers Introduction to Table Views Navigation Controllers and Table Views Application Settings and User Defaults Basic Data Persistence Drawing with Quartz and OpenGL Taps, Touches, and Gestures Where Am I? Finding Your Way with Core Location Whee! iPhone Camera and Photo Library Application Localization Where to Next? About the Apress Beginning Series The Beginning series from Apress is the right choice to get the information you need to land that crucial entry–level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know—but without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory! |
CUSTOMER REVIEWS (Average Customer Rating: 4.5 based on 166 reviews)
| iphone book for involving into iphone development by Alejandro Verdin (DF, Mexico) 4 Stars November 19, 2009 perfect purchase to get into iphone development. it guides you chapter from chapter into knowing what you need to do basic apps.
Widely recommended if you want to buy a starters -mid level book for iphone dev.
| | A Great Book by Ale (italy) 5 Stars November 14, 2009 If you intend on learning iPhone development, then go ahead and buy this book without thinking twice. It covers all the basic aspects of iPhone development through a very complete series of examples, it gives you a lot of valuable information and it is well written and easy to follow
In a word: raccomended
| | Excellent Beginners iPhone Book, assumes Objective-C knowledge, some errors in sample code by Edgardo Rivera (Barceloneta, Puerto Rico) 4 Stars November 11, 2009 Before you buy a programming book you should learns what's its intended audience and you should read the reviews to know if it's a proper fit to your background. The book assumes no prior knowledge of Java or C++ like some competing iPhone development books, but it does assume that you already know Objective-C. In my case, I hadn't worked in any flavor of C since college.
Therefore, I read Stephen G. Kochan's excellent "Programming in Objective-C 2.0" Programming in Objective-C 2.0 (2nd Edition) before starting with this book and I had no problems. Although I took many C and Unix courses in college (many moons ago) my programming experience is mostly with VBA and databases on Windows PC's, so if I was able to understand the material, so should many of you with experience in more advanced development languages such as Java or C++. Note that Kochan's book is intended, as an introductory programming book, and it does not assume any previous programming knowledge of any kind, including "C". If you were a raw beginner in computer programming, I would strongly recommend Kochan's book before you try your hand at this one.
I started reading the first edition and I switched to this one when it was published. This edition corrects many of the typos and sample code errors from the first edition but unfortunately it also introduces some new ones of its own. For the first edition, the authors did an excellent job publishing errata on their website but for this edition none has been published as of this writing. I suspect the author is very busy working on other iPhone development books he has coming out in the near future. Still, I was able to use common sense to work around some of the minor errors in this edition. Most programming books I've seen in my career have errors of some sort and you should always lookup the errata from the publisher's web sites. Having read both editions, I believe the authors seemed to have done a good job updating their samples to SDK 3 conventions.
Finally, other reviewers have criticized this book for not covering some details. As the title states, this is a "Beginning" book. When you finish reading this and you want to learn more you should read the Apple documentation or other iPhone sub-topic specific books. I look forward to reading the author's upcoming "More iPhone 3 Development: Tackling iPhone SDK 3". The only reason I don't give it 5 stars is because of the remaining errors in the sample code and the lack of errata (as of this writing) for this edition.
| | NIce book by Yufeng Zhou (CA, USA) 4 Stars November 05, 2009 Good for a beginner. Wish it provides a CD with the sample code rather than pointing to their web site which is difficult to find the source code.
| | Great tool for beginners and intermediates by Felipe F. Tonello (Sao Jose dos Campos, SP Brazil) 5 Stars November 01, 2009 This book is really complete! It's not focused on Objective-C, of course, but it shows some basics from it and what you should know to program for iPhone.
I think the best of this book is because it's really complete. Very detailed and with a lot of tips. Really useful for those who want to really learn how to be a good iPhone developer.
I do not recommend for those who don't know how to program at all. You should understand Oriented Object Programming at least.
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