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BLAME! Volume 6 (Blame (Graphic Novels))
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BLAME! Volume 6 (Blame (Graphic Novels)) | Paperback

by Tsutomu Nihei (Author)

List Price: $9.99  

Binding:  Paperback
Publisher:  TokyoPop
Page Count:  192 Pages
Publication Date:  November 07, 2006
Sales Rank:  87,566th

FEATURES

  • ISBN13: 9781595328397
  • Condition: NEW
  • Notes: Brand New from Publisher. No Remainder Mark.
  • Click here to view our Condition Guide and Shipping Prices


EDITORIAL REVIEWS


Product Description
Multiple showdowns go down simultanously in the cyberdungeon world of BLAME...and Killy is just one Gravitron Beam Emitter away from meeting his ultimate maker. "Action packed, bloody, and cerebral to the core, it's stunningly drawn and impossible to put down." -Dave Halverson, Play Magazine


CUSTOMER REVIEWS (Average Customer Rating: 4.0 based on 14 reviews)

singular by taki renzaburo (antarctica) 5 Stars
February 23, 2010
Bilame is at once horrifying, disturbing, transcendant, and sublime. The monolithic subterranean cityscape that serves as a backdrop for the story inspires a pervading sense of oppressive grandeur and silent malignancy. Likewise, the bizarrely jabbering and deformed monstosities that haunt the depths of its concrete labyrinths are truly the stuff of nightmares. The sheer scale of the city dwarfs the few humans to no more than crumbs or specks. Nihei's rough and expressionistic style bleeds raw emotion onto the page with savage scratchings and spatterings of ink, bringing to mind Piranesi and the etchings of Rembrandt. The storytelling is exceptional - novel camera angles heighten the drama and the action is fast and fluid. All in all Blame is a thoroughly entertaining and horrific read.

architectural spaces  by Paulo Waisberg (cleveland, OH USA) 5 Stars
March 22, 2008
The series BLAME! goes beyond typical Manga. It is just an amazing class in drawing architectural spaces. Tsutomu Nihei drawings are not the typical manga style, but he uses lots of high contrast ink work and most of the time the characters are set in impressive strange architectural spaces. They are beautifull, do not talk a lot and fight strange robots, while looking for some sort of lost original genetic material. It is a dark tale of things going completely wrong in the future. This is the only Manga series I decided I needed to have.

This is ART. by Morgan Caraway (Gainesville, FL) 5 Stars
March 07, 2008
If you're at all into the cyperpunk genre and comics, this is the perfect marriage of the two. An ambiguous plot, a grandiose, dark industrial setting and more twisted cybernetic organisms than you can shake a graviton beam emitter at make this an instant classic. The art is simply magnificent and it seems that there is often more detail in one panel than in a whole lesser comic book. Lots of graphic violence so not suggested for kids in my opinion. I hope you'll enjoy it as much as I have.

Cool architecture, but overall poor manga. by Chris Rea (Amarillo, TX United States) 2 Stars
April 02, 2007
I'll have to check out the second volume to form a full opinion of this series, but if this first book is any indication, I'd do well to pass on it. Nihei's background is architecture, and it shines beautifully in BLAME! Unfortunately the artwork doesn't transcend into the characters and action sequences. The action is sloppy and scattered, the panel transition is disjointed and difficult to follow. There's virtually no dialogue in this volume at all, so add that to the confusion and you've got a fairly weak title. There are some interesting ideas in this series though, a world consisting of thousands of levels of metal corridors and chasms being the coolest of which. Worth a look, but that's about it.

Monotonous  by Jared Turner (Indiana) 2 Stars
March 28, 2007
Well volume one has almost no dialogue so it is mainly just a picture book and can be read in 20-25 minutes. The dark style of the art work just makes it plain dificult to see what is going on during the action sequences. Most of the backgrounds and characters look identical. I have read several more volumes inside of the bookstores because they are such quick reads, hoping the story and art would make a rebound but no such luck. I dont feel like this story was thought out, rather just created on the spot and the art work in my opinion is not pleasurable. If your looking for a good technology story, excelent art work and pleanty of action give Eden Its and Endless world a try.

SIMILAR PRODUCTS


BLAME! Volume 3 (Blame (Graphic Novels))

BLAME! Volume 3 (Blame (Graphic Novels))
by Tsutomu Nihei (Author)

"Action packed, bloody, and cerebral to the core, it's stunningly drawn and impossible to put down." â€"Play Magazine Having been delivered an imperative by the Authority to find the Net Terminal Genes--the key to halting the rapid and random growth of Cluster Town--Killy and Cibo come closer to unlocking the secrets of the Netsphere. However, the ability to actually understand the language of the Net Terminal Gene carriers may have been forever lost. Will Killy find a way to translate these...

BLAME! Volume 7 (Blame (Graphic Novels))

BLAME! Volume 7 (Blame (Graphic Novels))
by Tsutomu Nihei (Author)

Dhomochevsky and his ghostly companion Ico are unusual Safeguards: they are programmed to protect all the humans on their floor, not just those with pure Net Terminal Genes. But will they be able to protect Killy and Cibo from the Silicon Creatures who have infiltrated their level...and who seek a human genetic sample just like the one Cibo has obtained? "Action packed, bloody, and cerebral to the core, it's stunningly drawn and impossible to put down." -Dave Halverson, Play Magazine

BLAME! Volume 8 (Blame (Graphic Novels))

BLAME! Volume 8 (Blame (Graphic Novels))
by Tsutomu Nihei (Author)

Killy and Dhomochevsky don't trust each other, but they have a more pressing concern: retrieving Cibo's capsule of human genetic information. The capsule has been stolen by the Silicon Creatures, who will use it to attempt a provisional connection to the Netsphere. Can our unlikely allies stop them in time, or is it already too late? "Action packed, bloody, and cerebral to the core, it's stunningly drawn and impossible to put down." -Dave Halverson, Play Magazine

BLAME! Volume 9 (Blame (Graphic Novels))

BLAME! Volume 9 (Blame (Graphic Novels))
by Tsutomu Nihei (Author)

In the aftermath of an apocalyptic battle, all that remains in the world of Blame! is grim: Killy is on the brink of death, and Cibo's fusion with the Level 9 Safeguard unit has reduced her once-impressive intellect to that of a child. As the merciless silicon creatures close in, a mind-boggling spherical space inside the city may hold the key to salvation... "Action packed, bloody, and cerebral to the core, it's stunningly drawn and impossible to put down." -Dave Halverson, Play Magazine

BLAME! Volume 10 (Blame (Graphic Novels))

BLAME! Volume 10 (Blame (Graphic Novels))
by Tsutomu Nihei (Author)

Killy's journey takes him back to where it all began for him. The man of few words that he is, he saves the central city by granting it its greatest wish...the elimination of the silicate creatures. But there is much much more to the mystery...And will saving the city cost him his life and end his search for Net Terminal Genes?

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