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| View Larger Image | Agatha Christie: And Then There Were None | CD-ROMby Dreamcatcher Interactive
| List Price: | $9.99 | | Price: | $7.99 | | You Save: | $2.00 (20%) | | | Available: | Usually ships in 24 hours |
| | Publisher: | Dreamcatcher Interactive | | Format: | CD-ROM, DVD-ROM | | ESRB Age Rating: | Teen | | Platform: | Windows Vista, Windows 98, Windows 2000, Windows Me, Windows XP | | Model: | PCO46520JC | | Operating System: | Windows 2000 | | Release Date: | 2007-02-06 | | Sales Rank: | 2,845nd |
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FEATURES | - The World s Best Selling Mystery Novel is Coming to the PC! Agatha Christie s world-famous novel, And Then There Were None, is brought to the PC with all of its original baffling suspense! 10 people, strangers to each other, are all invited to a lavish estate on an isolated island. Through a recording, their mysterious host accuses each of his guests of murder and proceeds to exact justice.
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ACCESSORIES |
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EDITORIAL REVIEWS | Product Description Agatha Christies World-famous Novel And Then There Were None Is Brought To The Pc With All Of Its Original Baffling Suspense!10 People Strangers To Each Other Are Invited To A Lavish Estate On An Island. Through A Recording Their Mysterious Host Accuses Each Of His guests Of Murder And Proceeds To Exact justice. The Tension Mounts As One-by-one The Number Of People Are Reduced Through The Ingenious Plotting Of The Unseen Killer. Prepare To Play The Video Game Based On The Best Selling Murder Mystery Of All Time! features the First Video Game Ever Created Based On The Writings Of The Worlds Best-known Mystery Author Agatha Christie.the Game Faithfully Re-creates The Best Selling Murder Mystery Of All Time - And Then There Were None.new Twists And Turns To The Original Story Plus A Brand New Character Has Been Added - You.breathtaking Third-person Graphics That Truly Immerse The Player Into This Thrilling Mystery.a Challenging Murder Mystery That Will Stretch The Furthest Limits Of Your Imagination. system Requirements:pc Processor Type Intel Pentium Iii Processorpc Processor Speed 1.4ghzpc Operating System Windows 98/me2000/xppc System Memory 256mb Rampc Hard Drive Space 1.5gbpc Video 64mb Directx 9.0c-compatible Video Cardpc Sound Card 16-bit Directx-compatible Sound Cardpc Drive Type And Speed Cd-rom 16x |
CUSTOMER REVIEWS (Average Customer Rating: 3.0 based on 23 reviews)
| I dare you to finish w/out a walkthrough by Bookman (mississippisssiippi) 1 Stars August 28, 2009 This game had some potential and started off fun but i knew there were going to be problems when I picked up a LADDER and put it in my inventory bag. I mean, c'mon, how unrealistic is that. I saw a large Bucket of apples and the "hand" curser was activated over it so I figured I can grab an apple. Nope, I took the whole entire bucket and put it in my little bag. So as the game progressed I got stuck because I couldn't find the BATTERIES, like the other poor reviewer. Then I couldn't progress because I didn't know which one of the 50 inventory items i had to combine in order to make something happen.
Completely illogical combinations were required to move forward, and worst of all you can combine up to 4 items to make a new item. For example (small spoiler): you must find the juice press, and insert a cheesecloth, then a bucket of apples, then a boat propeller, put a glass in front of the press, and get "apple cider". Once you have the cider, you need to walk far away on a trail and pour the cider on some bushes so the goats will eat the bushes which reveal path. The nail in the coffin for me was when I had to acquire an antidote for poison, and it turns out that the antidote was far away on a trail at the edge of the island, and it was only like 3 tiny white pixels on the side some random trail. I would have never seen it nor waved my curser over it for two reasons: 1 because i had already covered that area previously, and 2 because it was so small.
Also some hot spots did not reveal themself when you waved your curser over it, how in the world would you even know that you could interact with it withough walking around and trying every inventory item on every pixel of the screen? After a period of time I literally had to follow the walkthrough line by line. That my friends, is when any chance of "fun" was out of the question.
Finally the game crashed and I hadn't saved it for a while, so there was no way i was going to go back and do all that nonsense all over again.
Conclusion: If you love to pick up unrealistic inventory items and combine them in unimaginable ways, then you'll love this game. I actually appreciate this game because it taught me exactly what kind of games to stay away from. I'll be sticking to first-person "deserted island" games, where I won't have to worry about inventory combinations or activating new hot spots by exhausting and repeating dialogue with other characters.
| | Not what I was looking for by LD (Landenberg, PA) 3 Stars August 11, 2009 This is a mystery game vs. a search for hidden items game which I thought I was buying. Without a chapter by chapter cheat that I found on the internet, I'm not sure I would've been able to get through this game. It's not what I was looking for. The graphics and sounds were good, just not as much fun as I thought.
| | Agatha Christie: And Then There Were None by Kevin Guy (Kansas) 3 Stars January 12, 2009 Wouldn't recommend for children due to some profanity. Game does require you to think alot and pay close attention to detail(GOOD)! Definitely need a lot of spare time before setting down to play this one.
| | The Best Mystery Game Ever by M. Marks 5 Stars January 02, 2009 I absolutely fell in love with this game! I enjoyed it so much, I became quite addicted. Most of these type of games tend to be "cheesy" and aimed at a younger audience, but this game was very entertaining and the story was amazing. The voices were quite good also, but the graphics could of been a bit better. The characters were very great, and I love how there is more than one ending you can create. I highly suggest this game to those who love mysteries.
| | Yak Yak Yak by polomex (Chicago, IL) 4 Stars November 18, 2008 I'm a big fan of the book this is based on, which is what attracted me to the game. I'm GLAD the ending is not the same as the book because, really, what fun would that be? While reading the book is not essential to playing the game, it might help give you some insight to the characters.
If you're accustomed to action-based games, this is NOT the game for you. This is a puzzle game, consisting of lots and lots of dialogue, picking up items, and solving mental challenges.
As others have said, I do wish there were "shortcuts" in the game. Walking/running from one end of the map to the other ate up a lot of time. While I did enjoy the scenery, a lot of game time could have been saved if there were quick transport options.
Also, my game ran on Vista, but I did run into a couple glitches. I found myself saving often, because certain items, when examined closely, caused the program to crash. It didn't happen often, but it occurred enough times to become mildly annoying.
It is impossible to get through this game without some kind of cheat sheet. Some required actions or items made absolutely no logical sense. (For example, a conversation is held with someone who's hanging out in the bathroom... Why is s/he there? There's no explanation.) I don't know if the game creators were trying to be clever about their hiding places, but too often I was not provided with enough info to successfully solve or understand what I was supposed to do.
Even with all that said though, I thoroughly enjoyed this game. It was dark yet sophisticated, much like the book. I didn't want to stop playing, even after several hours. The storyline flowed smoothly, and the characters kept me guessing.
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