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The UK Must Exploit Its Strengths In Silicon Chip Design Or Lose Out In Global Computing Market
December 12, 2002
Urgent action by Government and business is needed to prevent substantial scientific and commercial opportunities in the international computing market being squandered. This call is made in Chips for Everything: Britain's opportunities in a key global market, a report from the House of Lords Science and Technology Committee, published today.
Lord Wade of Chorlton, chairman of the inquiry, said:
"Electronic computing is almost everywhere - most visibly in PCs, but even more extensively in a wide variety of machines and equipment such as cars, DVD players and washing machines. Computing will become even more pervasive and important as the technology evolves and matures.
"Although the UK no longer has any significant ownership of computer chip manufacturing, we have under-recognised strengths in the vital field of chip design - over three-quarters of all mobile phones use British design in their chips. Action is needed now if Britain is to maintain and develop its stake in the global computing industry."
The report begins with an Executive Summary which also lists the Committee's 18 recommendations for action. Key points are as below.
CHIP DESIGN
Computer chips would be useless without sophisticated design of their tens of millions of transistors to deliver the actual computing needed in widely varying applications. The UK's significant strengths in chip design are insufficiently recognised and lack an appropriate focus for development. This is the report's main finding and its principal recommendations are for the establishment of a single national centre for chip design, underpinned by a wider national programme.
CHIP TECHNOLOGIES
Advances in chip design have been facilitated by the doubling of transistors per chip every two years for the last 50 years - a trend known as "Moore's Law". The report notes the global industry's view that miniaturisation limits of the present CMOS chip technology will be reached in the next 10 to 15 years and recommends the UK's chip technology R&D should concentrate on potential successors.
THE BUSINESS CLIMATE
Computing provides a complicated business model. The chip technology or design "products" can be both arcane and abstract. Moreover, their value lies principally in the consumer products that they facilitate. The lead time to market can therefore be unusually long. Accordingly, the report makes recommendations - addressed to Government and the business community - aimed at creating a climate within which new business opportunities can be better identified, launched and supported.
PROMOTING RESEARCH
The long lead time in developing high-technology products - but with the prospect of good returns in the longer term - led the Committee to make recommendations about the public and private sectors taking more active steps to encourage demand and facilitate research and development.
SKILL NEEDS
Success in many of these areas depends on the availability of high-quality university academic staff in computing and electronics. There is a crisis in the recruitment and retention of such staff and the Government and universities are recommended to take specific action to address this, not least by making the exchange of staff between universities and industry more straightforward and commonplace.
[ENDS]
House of Lords
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Scientific Explorer's Mind Blowing Science Kit for Young Scientists
by Scientific Explorer
Mind blowing experiments to delight and educate young scientists! Erupt a color changing volcano. Mix up magic ooze with a mind of its own. Play with sand that never gets wet. Mix safe chemicals and watch colors change before your eyes. You'll amaze yourself and your friends as you explore the science behind these truly remarkable reactions.
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The Everything Kids' Science Experiments Book: Boil Ice, Float Water, Measure Gravity-Challenge the World Around You! (Everything Kids Series)
by Tom Robinson (Author)
Science has never been so easy - or so much fun! With The Everything Kids' Science Experiments Book, all you need to do is gather a few household items and you can recreate dozens of mind-blowing, kid-tested science experiments. High school science teach Tom Robinson shows you how to expand your scientific horizons - from biology to chemistry to physics to outer space. You'll discover answers to questions like: Is it possible to blow up a balloon without actually blowing into it? What is inside coins? Can a magnet ever be "turned off"? Do toilets always flush in the same direction? Can a swimming pool be cleaned with just the breath of one person? Get ready to enter the laboratory and learn how to conduct cool experiments, understand scientific terms...
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Scientific Explorer's Disgusting Science - A Kit for Studying the Science of Revolting Things
by Scientific Explorer
Grow your own friendly germs and fuzzy molds. Mix up a batch of coagulating fake blood. Even make a stinky intestine. learn the science behind unmentionable bodily functions while doing some truly NASTY Experiments. Ages 8+
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The Science Book: Everything You Need to Know About the World and How It Works (National Geographic)
by National Geographic (Author), Marshall Brain (Foreword)
A delight for the casual reader, yet so complete and wide-ranging that science buffs and students will welcome it, The Science Book encapsulates centuries of scientific thought in one richly illustrated volume. Natural phenomena, revolutionary inventions, and the most up-to-date investigations are explained in detailed text, and 2,000 vivid illustrationsincluding 3-D graphics and pictogramsmake the information even more accessible and amazing to discover.
The Science Book offers both a general overview of topics for the browsing reader and more specific information for those seeking deeper insight into a particular subject. Six major sections, ranging from the universe and planet Earth to biology, chemistry, physics, and mathematics, encompass everything from microscopic life...
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Scientific Explorer's The Magic Science Wizard's Kit
by Scientific Explorer
Cast real smoke from your fingertips, make a wizard wand, and whip up color-changing potions in your test tube laboratory. Also included are laminated cards with wizard facts, an instruction booklet with 11 activities, lab equipment, and mysterious wizard powders that will mix together to mystify you!
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Scientific Explorer's Tasty Science Chemistry in the Kitchen Kit
by Scientific Explorer
Who knew science could taste so good? With this kit, you’ll whip up cupcakes, cookies, candy, and more—all in the name of science! Learn what makes cakes rise, candy crystallize, and more real chemistry happen in the kitchen. Tasty Science is packed with ingredients, recipes, activity cards, a test tube laboratory, and lots more to explore the science of taste.
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The Complete Book of Science, Grades 5-6
by School Specialty Publishing (Author)
The Complete Book of Science for grades 5 to 6 teaches children important science skills! Children complete a variety of exercises that help them develop a number of skills in this 352 page workbook. Including a complete answer key this workbook features a user-friendly format perfect for browsing, research, and review. Over 4 million in print! The best-selling Complete Book series offers a full complement of instruction, activities, and information about a single topic or subject area. Containing over 30 titles and encompassing preschool to grade 8 this series helps children succeed in every subject area! ...
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Magic School Bus Journey into the Human Body Science Kit
by Young Scientist Club
The Magic School Bus and Ms. Frizzle take Young Scientists on a wild ride into the human body with these breathtaking experiments. Young Scientists bend bones, make joints, map taste buds, expand lungs, build a stethoscope, measure lung capacities and heart rates, perform the iodine starch test, spin glitter, simulate synovial fluid, create a human body poster, and much, much more! This exciting kit includes a life-size poster with eight sheets of body part stickers. So put on your seat belts, students, and get ready to discover The Human Body!
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Scientific Explorer's Glow in the Dark Fun Lab Science Kit
by Scientific Explorer
You will love setting up your own Glow in the Dark Fun Lab. Create a light wand, make your own glow stick, and even generate a human-powered light.
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What Is the World Made Of? All About Solids, Liquids, and Gases (Let's-Read-and-Find-Out Science, Stage 2)
by Kathleen Weidner Zoehfeld (Author), Paul Meisel (Author)
Did you ever walk through a wall? Drink a glass of blocks? Have you ever played with a lemonade doll, or put on milk for socks? This latest addition to the Let's-Read-and-Find-Out Science series introduces the youngest readers to an important science concept: the differences between solids, liquids, and gases. Any child who wants to know why he can't walk through a wall will enjoy Kathleen Zoehfeld's simple text and Paul Meisel's playful illustrations.
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