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Man winks and the computer thinks
To some extent, computers can speak and hear. But seeing is another matter, for the instantaneous interpretation of film sequences requires the processing of huge volumes of data. Visitors to CeBIT can take part in a computer game as a virtual controller. For computer fans and cineastes, "Tron" counts as the forefather of... view more... (2004-02-26)

New computer cluster solves 3500-year old game
Dutch computer scientists from the Vrije Universiteit Amsterdam have solved the game of awari. With optimal play from both players, the game ends in a draw. Awari (a mancala variant, that is also known as wari, owari, awalé, awélé, and ayo) is an ancient board game that originates from Africa, and is played worldwide now.... view more... (2002-08-29)

Testosterone, territoriality and the ‘home advantage’ in football
The `home advantage` is well known in football. The majority of teams in all divisions score more goals and win more games at home than away. Factors such as crowd support, referee bias, and familiarity with a venue, have been used to explain home advantage. New research presented today, Saturday 16 March, at The British Psychological Society... view more... (2002-02-27)

Gesture-controlled Communication with Computers
The handling of the new computer system of Fraunhofer Institute for Integrated Circuits IIS is contactless and based on gestures and hand commands. This user-friendly man-machine communication can be used for toys and games, for presentation technology and to control autonomous robots. A computer puzzle that can be played contactless and without... view more... (2004-03-12)

Immersion in virtual world alleviates pain from injury
Virtual reality games can help alleviate pain in children being treated for severe injuries, according to research published today in the Open Access, peer reviewed journal BMC Pediatrics.   view more (2005-03-02)

Flighty yet mighty
Those heading to the moors on August 12 may not be aware they are pitting their guns against the most powerful muscles on the planet. Leeds researcher Dr Graham Askew has calculated the muscle power generated by game birds such as quail, pheasant and grouse when taking flight, and found it to be the highest measured in any animal. Game birds... view more... (2003-08-11)

Video game Everquest 2 provides new way to study human behavior, says U of Minnesota researcher
Can researchers study the populations of online video games, like Everquest 2, just as they study traditional communities like Miami, Pittsburgh or Minneapolis?   view more (2009-03-02)

Study Shows the Upside of Anger
Here's a maxim from the "duh" department: People typically prefer to feel emotions that are pleasant, like excitement, and avoid those that are unpleasant, like anger.   view more (2008-03-27)

Computer game taps creativity of scientists to solve energy problems
The American Chemical Society's (ACS) 238th National Meeting here will be the site of a rare "thought experiment" intended to focus the creative genius of hundreds of scientists on solutions to one of the 21st Century's most daunting problems: Finding sustainable new sources of energy.   view more (2009-08-17)

Treating Lazy Eyes with a Joystick
Four percent of all children suffer from amblyopia, better known as "lazy eye syndrome."   view more (2009-06-23)

Game utilizes human intuition to help computers solve complex problems
A new computer game prototype combines work and play to help solve a fundamental problem underlying many computer hardware design tasks.   view more (2009-07-29)

How do children think about technology?
Children growing up in the West today cannot imagine a world without mobile phones. They use high-tech gadgets without thinking much about them. An international research project will now examine what these skills mean for the society.   view more (2004-12-07)

OPERATIONAL NOTE - NOT FOR PUBLICATION OR BROADCAST - Launch of FloodRanger - the new flood simulation computer game
When: 11:30am, Thursday 19th February 2004 Where: FutureFocus, DTI, 1 Victoria Street, SW1H 0ET Timetable: Video explaining the game and how it works - 6mins         Time to play the game - 20mins         Q&A - 5-10mins FloodRanger is a flood simulator that puts you in... view more... (2004-02-17)

Space games
Lack of awareness about UK involvement in space science and astronomy missions is widespread, but that could soon change for students in selected schools who are chosen for a test run of a new educational card game featuring scientific satellites. The game, developed by Mr David Smith, of the University of Leicester Space Research Centre, is... view more... (2002-06-11)

Child's play may revolutionize video gaming, police work
What do hide-and-seek, police searches and video games such as Half-Life 2 have in common? More than you would think, say two University of Alberta researchers.   view more (2009-09-01)

Better Shadows With New Algorithm
Shadows are extremely important in making the graphics in 3D games and Virtual Reality applications seem natural. Soft shadows in real-time applications has largely been an unsolved problem, but now an algorithm is being introduced that will solve the problem and open many possibilities. In his doctoral dissertation, Ulf Assarsson at the... view more... (2003-12-12)

Football injuries in US high school athletes more severe during kickoff, punting
Injuries can occur during a sporting competition at any time. However, new research finds that during football, injuries sustained at the beginning or middle of a game are more severe compared to injuries sustained during the end or in overtime.   view more (2009-08-13)

Mayo Clinic shows adding activity to video games fights obesity
If playing video games makes kids less active - and contributes to obesity - why not create more video games that require activity? That's the question prompted by a Mayo Clinic research study published in the current issue of the medical journal Pediatrics.   view more (2007-01-05)

Trials show Phonomena computer game boosts language abilities
Trials conducted by MindWeavers Ltd, an Oxford University spin-out company, show that its Phonomena computer game can dramatically improve children's language abilities. As highlighted in this week's New Scientist, the trial results show that primary school children who used the Phonomena game for four weeks saw their word listening ages shoot up... view more... (2003-08-27)

Does playing violent video games increase aggression in teenagers?
Playing violent video games seems to increase hostility and anger in teenagers, but it may not be just related to whether the game contains violence. A study carried out by Anna Warm, whilst at the Department of Psychology, University of Central Lancashire, presented today Thursday 7 September at The British Psychological Society's Social... view more... (2000-08-25)
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