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A Virtual Tomb for Kelvingrove
http://intarch.ac.uk/journal/issue7/terras_index.html   view more (1999-12-08)

Real and virtual pendulums swing as 1 in mixed reality state
Using a virtual pendulum and its real-world counterpart, scientists at the University of Illinois have created the first mixed reality state in a physical system. Through bidirectional instantaneous coupling, each pendulum "sensed" the other, their motions became correlated, and the two began swinging as one.   view more (2008-03-11)

Virtual Reality in the Theatre
As all cinema-goers have noticed, the use of computers in film-making has had considerable impact, helping to create special effects that would have been impossible just a decade ago. Now, thanks to the work of a visiting academic at the University of Kent at Canterbury (UKC), computers are being used to add a whole new dimension to theatre... view more... (2000-03-07)

Physicist Drops Work Experience Kids into a 4 Dimensional Hypercube
When you are sent to do a bit of work experience in the office of a university science department you don’t normally expect much more than a bit of boring filing and some tedious photocopying. So those that turned up to the University of Warwick’s Physics department recently were a bit shocked to be taken to a small black room and... view more... (2002-05-27)

Virtual Reality on the Laboratory Table
Manipulating 3D molecules in real time Virtual Reality on the Laboratory Table   view more (2003-05-11)

Breathing second life into language teaching
An international team has developed a wireless virtual reality environment that can help promote language learning and let students practice. The researchers have demonstrated their Collaborative Virtual Reality Environment with Mexican engineering students carrying out listening comprehension practice in English as a foreign language.   view more (2008-10-09)

Scientists use pixels to ease amputees' pain
Academics from the School of Computer Science and School of Psychological Sciences have developed a virtual reality system, which gives the illusion that a person's amputated limb is still there.   view more (2006-11-15)

Crushing cigarettes in a virtual reality environment reduces tobacco addiction
Smokers who crushed computer-simulated cigarettes as part of a psychosocial treatment program in a virtual reality environment had significantly reduced nicotine dependence and higher rates of tobacco abstinence than smokers participating in the same program who grasped a computer-simulated ball.   view more (2009-10-28)

Virtual reality and computer technology improve stroke rehabilitation
Israeli hospitals have recently started to use virtual reality therapy for stroke patients. One commonly used program has the patient watch his virtual image on a screen.   view more (2008-03-11)

Simulation in a virtual combat environment puts surgical skills to the test
Traditional medical training may not adequately prepare doctors in times of war. A unique study by human factors/ergonomics researchers in Norfolk, Virginia, concluded that virtual reality-based simulators can provide a safe venue for training military medical personnel in high-stress, high-workload conditions such as combat.   view more (2006-10-17)

Virtual factory planning
The planning of a modern factory incorporating all its installations, machinery and utility pipes represents a difficult task. All the more reason to coordinate every detail to perfection during the planning phase. Any additional modifications, even just a new piece of machinery, can rapidly run to several hundred thousand Euro. To ensure that... view more... (2001-06-25)

The first virtual reality technology to let you see, hear, smell, taste and touch
The first virtual reality headset that can stimulate all five senses will be unveiled at a major science event in London on March 4th.   view more (2009-03-04)

Virtually engineering power plants
Photovoltaic and wind energy plants, hydroelectric power stations and biogas plants supply energy without polluting the environment. However, they are complex to design and maintain. Virtual reality (VR) makes planning and operation easier.   view more (2009-07-14)

Making human motion more animated
Capturing and animating human motion for use in virtual reality or in television production is typically long and costly. However that is about to change with the first fast low-cost motion animation system that needs no markers, bodysuits or other sensors.   view more (2005-03-29)

Immersion in virtual world alleviates pain from injury
Virtual reality games can help alleviate pain in children being treated for severe injuries, according to research published today in the Open Access, peer reviewed journal BMC Pediatrics.   view more (2005-03-02)

Look into the future "¦ and then vote on it
Crystal ball gazing has long been part of what scientists do, whether it's forecasting the weather or predicting long term climate change, but now researchers at the University of East Anglia (UEA) will be able to present people with highly realistic visions of what the future might look like and then ask them to vote on which one they prefer. In... view more... (2003-09-01)

Military Virtual Reality Technology to Become Corporate Team Training Tool
Two University of Warwick MBA graduates have formed a company that aims to take corporate staff training and team development far beyond outward bound courses and paint ball sessions. They have partnered up with a US company that makes virtual reality simulators for the US military, and they aim to retool that technology to produce a unique... view more... (2002-06-13)

Virtual reality without geometric distortion
At the CeBIT a new virtual reality system will be exhibited. The new VR system i-CONE™ projects virtual environments on a wide-angle, curved, horizontal screen. The new technology eliminates the edges and corners of the CAVE™ - the cubic virtual theater widely used today. Dive without getting wet, check out new car models before the... view more... (2002-03-06)

Modified home video game shows promise for stroke rehabilitation
Engineers at Rutgers, The State University of New Jersey, have modified a popular home video game system to assist stroke patients with hand exercises, producing a technology costing less than $600 that may one day rival systems 10 times as expensive.   view more (2006-08-29)

Research Recreates Ancient Roman Virtual Reality with 21st Century 3-D Technology
The remains of Pompeii’s ancient villas show that the Romans decorated their villas with extravagant wall paintings of theatre scenes that used tricks of perspective to impress guests with what seemed at the time an early version of virtual reality. Now, researchers at the University of Warwick are transforming these ancient forms of... view more... (2003-05-20)
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