Nav: Home

Disney Animation to premiere first VR short at SIGGRAPH 2018

July 19, 2018

Walt Disney Animation Studios will debut its first ever virtual reality short film at SIGGRAPH 2018, and the hope is viewers will walk away feeling connected to the characters as equally as they will with the VR technology involved in making the film.

Cycles, an experimental film directed by Jeff Gipson, centers around the true meaning of creating a home and the life it holds inside its walls. The idea for the film is personal, inspired by Gipson's childhood spending time with his grandparents and creating memories in their home, and later, having to move them to an assisted living residence.

"Every house has a story unique to the people, the characters who live there," says Gipson. "We wanted to create a story in this single place and be able to have the viewer witness life happening around them. It is an emotionally driven film, expressing the real ups and downs, the happy and sad moments in life."

For Cycles, Gipson also drew from his past life as an architect, having spent several years designing skate parks, and from his passion for action sports, including freestyle BMX. In Los Angeles, where Gipson lives, it is not unusual to find homes with an empty swimming pool reserved for skating or freestyle biking. Part of the pitch for Cycles came out of Gipson's experience riding in these empty pools and being curious about the homes attached to them, the families who lived there, and the memories they made.

SIGGRAPH attendees will have the opportunity to experience Cycles at the Immersive Pavilion, a new space for this year's conference. The Pavilion is devoted exclusively to virtual, augmented, and mixed reality and will contain: the VR Theater, a storytelling extravaganza that is part of the Computer Animation Festival; the Vrcade, a space for VR, AR, and MR games or experiences; and the well-known Village, for showcasing large-scale projects. SIGGRAPH 2018, held 12-16 August in Vancouver, British Columbia, is an annual gathering that showcases the world's leading professionals, academics, and creative minds at the forefront of computer graphics and interactive techniques.

The production team completed Cycles in four months with about 50 collaborators as part of a professional development program at the studio. A key difference in VR filmmaking includes getting creative with how to translate a story to the VR "screen." Pre-visualizing the narrative, for one, was a challenge. Rather than traditional storyboarding, Gipson and his team instead used a mix of Quill VR painting techniques and motion capture to "storyboard" Cycles, incorporating painters and artists to generate sculptures or 3D models of characters early on and draw scenes for the VR space. The creators also got innovative with the use of light and color saturation in scenes to help guide the user's eyes during the film.

"What's cool for VR is that we are really on the edge of trying to figure out what it is and how to tell stories in this new medium," says Gipson. "In VR, you can look anywhere and really be transported to a different world, experience it from different angles, and see every detail. We want people watching to feel alive and feel emotion, and give them a true cinematic experience."

This is Gipson's VR directorial debut. He joined Walt Disney Animation Studios in 2013, serving as a lighting artist on Disney favorites like Frozen, Zootopia, and Moana. Of getting to direct the studio's first VR short, he says, "VR is an amazing technology and a lot of times the technology is what is really celebrated. We hope more and more people begin to see the emotional weight of VR films, and with Cycles in particular, we hope they will feel the emotions we aimed to convey with our story."
-end-
About ACM, ACM SIGGRAPH, and SIGGRAPH 2018

ACM, the Association for Computing Machinery, is the world's largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field's challenges. ACM SIGGRAPH is a special interest group within ACM that serves as an interdisciplinary community for members in research, technology, and applications in computer graphics and interactive techniques. SIGGRAPH is the world's leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques. SIGGRAPH 2018, marking the 45th annual conference hosted by ACM SIGGRAPH, will take place from 12-16 August at the Vancouver Convention Centre in Vancouver, B.C.

To register for SIGGRAPH 2018 and experience Cycles first hand, visit s2018.siggraph.org/attend/register.

Association for Computing Machinery

Related Technology Articles:

How technology use affects at-risk adolescents
More use of technology led to increases in attention, behavior and self-regulation problems over time for adolescents already at risk for mental health issues, a new study from Duke University finds.
Hold-up in ventures for technology transfer
The transfer of technology brings ideas closer to commercialization. The transformation happens in several steps, such as invention, innovation, building prototypes, production, market introduction, market expansion, after sales services.
The ultimate green technology
Imagine patterning and visualizing silicon at the atomic level, something which, if done successfully, will revolutionize the quantum and classical computing industry.
New technology detects COPD in minutes
Pioneering research by Professor Paul Lewis of Swansea University's Medical School into one of the most common lung diseases in the UK, Chronic Obstructive Pulmonary Disease, has led to the development of a new technology that can quickly and easily diagnose and monitor the condition.
New technology for powder metallurgy
Tecnalia leads EFFIPRO (Energy EFFIcient PROcess of Engineering Materials) project, which shows a new manufacturing process using powder metallurgy.
New milestone in printed photovoltaic technology
A team of researchers at Friedrich-Alexander-Universität have achieved an important milestone in the quest to develop efficient solar technology as an alternative to fossil fuels.
Gene Drive Technology: Where is the future?
For this episode of BioScience Talks, we're joined by Gene Drive Committee co-chair James P.
Could Hollywood technology help your health?
The same technology used by the entertainment industry to animate characters such as Gollum in 'The Lord of The Rings' films, will be used to help train elite athletes, for medical diagnosis and even to help improve prosthetic limb development, in a new research center at the University of Bath launched today.
Assessing carbon capture technology
Carbon capture and storage could be used to mitigate greenhouse gas emissions and thus ameliorate their impact on climate change.
New technology for dynamic projection mapping
It has been thought technically difficult to achieve projection mapping onto a moving/rotating object so that images look as though they are fixed to the object.

Related Technology Reading:

Best Science Podcasts 2019

We have hand picked the best science podcasts for 2019. Sit back and enjoy new science podcasts updated daily from your favorite science news services and scientists.
Now Playing: TED Radio Hour

Changing The World
What does it take to change the world for the better? This hour, TED speakers explore ideas on activism—what motivates it, why it matters, and how each of us can make a difference. Guests include civil rights activist Ruby Sales, labor leader and civil rights activist Dolores Huerta, author Jeremy Heimans, "craftivist" Sarah Corbett, and designer and futurist Angela Oguntala.
Now Playing: Science for the People

#520 A Closer Look at Objectivism
This week we broach the topic of Objectivism. We'll be speaking with Keith Lockitch, senior fellow at the Ayn Rand Institute, about the philosophy of Objectivism as it's taught through Ayn Rand's writings. Then we'll speak with Denise Cummins, cognitive scientist, author and fellow at the Association for Psychological Science, about the impact of Objectivist ideology on society. Related links: This is what happens when you take Ayn Rand seriously Another Critic Who Doesn’t Care What Rand Thought or Why She Thought It, Only That She’s Wrong Quote is from "A Companion to Ayn Rand"