Popular Video Games News and Current Events

Popular Video Games News and Current Events, Video Games News Articles.
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Actively preparing or watching others prepare food can lead to eating more
Food preparation (both actively preparing food yourself as well as watching others) can lead to eating more, a new study in the journal Appetite reports. Researchers believe this could lead to weight gain or -- depending on an individual's diet -- could be a useful way to get people to eat more healthily. (2021-02-23)

Saki monkeys get screen time for more control over their lives in captivity
Scientists have designed and built an on-demand video device for white-faced saki monkeys to activate as and when they like. It's up to the animals to decide whether they want to step inside the device - the equivalent of pressing play - to watch the video of the week, from sealife like fish and jellyfish to wiggly worms and other zoo animals to abstract art and lush forests. (2021-02-23)

Dartmouth College brings smartwatch innovations to CHI2018
The latest developmental research seeks to increase the functionality of wearables while also adding to the overall user experience. (2018-04-19)

Creating 3D printed 'motion sculptures' from 2D videos
The new system uses an algorithm that can take D videos and turn them into 3D printed 'motion sculptures' that show how a human body moves through space. In addition to being an intriguing aesthetic visualization of shape and time, the team envisions that their 'MoSculp' system could enable a much more detailed study of motion for professional athletes, dancers, or anyone who wants to improve their physical skills. (2018-09-19)

Video games to improve mobility after a stroke
A joint research by the Basque research center BCBL and the London Imperial College reveals that, after a cerebral infarction, injuries in areas that control attention also cause motility problems. The authors propose to complement physiotherapy with another type of cognitive training, such as video games. (2018-02-14)

Video game system technology helping physical therapists, athletic trainers
Motion-based lab technology can help physical therapists, clinicians and athletic trainers analyze how we move -- it also is very expensive. Some motion labs can cost upward of $100,000. Now, a team of University of Missouri researchers is finding that the depth camera often associated with video game systems can provide a variety of health care providers with objective information to improve patient care. (2017-12-07)

New study shows video games can improve health in children with obesity
A new study from LSU's Pennington Biomedical Research Center showed for the first time that video games, in combination with fitness coaching and a step tracker, helped overweight children lose weight, lower their blood pressure and cholesterol and increase their physical activity. (2018-07-20)

For blind gamers, equal access to racing video games
Computer Scientist Brian A. Smith has developed the RAD -- a racing auditory display -- to enable visually impaired gamers play the same types of racing games that sighted players play with the same speed, control, and excitement as sighted players. Developers can integrate the audio-based interface, which a player can listen to using a standard pair of headphones, into almost any racing video game, making a popular genre of games equally accessible to people who are blind. (2018-03-06)

What should be the role of computer games in education?
Game advocates are calling for a sweeping transformation of conventional education to replace traditional curricula with game-based instruction. But what do researchers have to say about this idea and what is the role of policymakers? A new study out today discourages an educational revolution based on gaming and encourages adding promising features to games in schools including heightened use of explanative feedback in games and relevant pregame activities. (2016-01-12)

Study: Collaborative video games could increase office productivity
Move over trust falls and ropes courses, turns out playing video games with coworkers is the real path to better performance at the office. A new study by four BYU information systems professors found newly-formed work teams experienced a 20 percent increase in productivity on subsequent tasks after playing video games together for just 45 minutes. The study, published in AIS Transactions on Human-Computer Interaction, adds to a growing body of literature finding positive outcomes of team video gaming. (2019-01-29)

Tempting your taste buds: Food cues entice consumers to overeat
The mouth-watering aroma of juicy burgers and crispy fries, and the eye-catching menu signs with delicious food pictures can tempt many hungry patrons to stop at fast-food restaurants. (2017-11-21)

Augmented-reality technology could help treat 'lazy eye'
When signals between the brain and one eye go awry, input from the other eye can become predominant, a condition called amblyopia or 'lazy eye.' New research suggests that people may be able to use wearable augmented-reality technology to reduce this visual discrepancy as they go about everyday activities. The findings are published in Psychological Science, a journal of the Association for Psychological Science. (2017-12-05)

Motivating gamers with personalized game design
A team of multidisciplinary researchers at the University of Waterloo has identified three basic video game player traits that will help to make game design more personalized and more effectively motivate gamers in both entertainment and work applications. (2018-07-09)

Game changing game changes
Using stochastic games to analyze evolution of cooperation, leads to a surprising discovery. The tragedy of the commons is resolved if the environment deteriorates in response to defection. The new approach offers invaluable insight into how cooperation plays a role in social issues ranging from sustainability to curbing climate change. It can also help policy makers to design systems which empower cooperation among the public. (2018-07-10)

No evidence to support link between violent video games and behaviour
Researchers at the University of York have found no evidence to support the theory that video games make players more violent. (2018-01-16)

Mobile game that uses implicit learning improved children's short-term food choices
A new study examined how Indian 10- and 11-year-olds' food choices were affected by playing a pediatric dietary mobile game that uses implicit learning--educating players without making them aware of the lessons through innovations in neurocognitive training and immersive technology. The study found that the game significantly improved children's food choices immediately after play. (2021-02-10)

Kitchen hygiene in the spotlight: Do TV cooking shows influence our hygiene behavior?
TV shows dealing with all aspects of cooking are popular. They not only convey knowledge and tasty recipes, they also have a high entertainment value. A research project at the Federal Institute for Risk Assessment (BfR) shows, however, that kitchen hygiene often only plays a minor role on TV. (2018-02-02)

UNLV study finds no testosterone changes in esports gamers
Players of the competitive esports video game League of Legends showed no change in testosterone during game play, UNLV researchers have found. (2018-02-16)

DeepMind's new gamer AI goes 'for the win' in multiplayer first-person video games
DeepMind researchers have taught artificially intelligent gamers to play a popular 3D multiplayer first-person video game with human-like skills -- a previously insurmountable task. (2019-05-30)

Exposing hypocrisy can effectively reduce collective blame of Muslims for individual violent acts
White Americans were less likely to blame all Muslims for acts of terror committed by a Muslim when they were first asked to think about how much they were responsible for terrorist acts committed by other Whites. By highlighting the hypocrisy in a non-threatening way, the participants' prejudice toward Muslims declined, even a month after the intervention. (2018-01-17)

Ball games and circuit strength training boost bone health in schoolchildren
The type of exercise that children get in school does make a difference. This is shown by a major Danish study from researchers at the University of Southern Denmark and University of Copenhagen. Eight to ten-year-old schoolchildren develop stronger bones, increased muscular strength and improved balance when ball games or circuit training are on the timetable. (2018-02-08)

Children living in countryside outperform children living in metropolitan area in motor skills
Residential density is related to children's motor skills, engagement in outdoor play and organised sports. that Finnish children living in the countryside spent more time outdoors and had better motor skills than their age peers in the metropolitan area. On the other hand, children living in the metropolitan area participated the most in organised sports. (2019-06-27)

Could Hollywood technology help your health?
The same technology used by the entertainment industry to animate characters such as Gollum in 'The Lord of The Rings' films, will be used to help train elite athletes, for medical diagnosis and even to help improve prosthetic limb development, in a new research center at the University of Bath launched today. (2016-05-20)

Proxies who watch advanced care planning video more likely to withhold feeding tubes
Researchers from Hebrew SeniorLife's Institute for Aging Research (IFAR) and Massachusetts General Hospital (MGH) have discovered that nursing home residents with advanced dementia are more likely to have advance directives that indicate they did should not get feeding tubes after their proxies viewed a 12-minute video on advance care planning. (2018-06-04)

This is not a game: NIST virtual reality aims to win for public safety
Researchers at the National Institute of Standards and Technology (NIST) now aim to make virtual reality simulations more of a reality for first responders, enabling firefighters, law enforcement officers and others to learn and practice how to best operate and communicate in emergencies. (2018-05-04)

Sixth-graders can learn, perform hands-only CPR
Students as young as sixth-graders can learn and perform CPR effectively and should be targeted for training, according to preliminary research presented at the American Heart Association's Scientific Sessions 2017, a premier global exchange of the latest advances in cardiovascular science for researchers and clinicians. (2017-11-11)

Football training in school greatly improves girls' fitness and health
Schoolgirls can achieve lower blood pressure, stronger muscles, better balance and improved jumping performance if their school puts football training on the timetable -- including girls who have never played football before. This is the finding of a study of the FIFA 11 for Health in Europe exercise concept in Faroese schoolchildren carried out by football researchers at the University of Southern Denmark, Department of Sports Science and Clinical Biomechanics. (2018-06-07)

Video is not always effective in science communication
What we can learn for online public relations: - Keep the information concise so that one can go thorough it within about 1 minute. - A diagram (a schematic image) may help to understand complex issue. - People should be able to go through the information in their own pace. (2020-08-25)

An algorithm that knows when you'll get bored with your favorite mobile game
Researchers from the Tokyo-based company Silicon Studio, led by Spanish data scientist África Periáñez, have developed a new algorithm that predicts when a user will leave a mobile game. This information is useful for game studios so that they can design strategies to maintain the player's interest. (2017-03-23)

Video plus brochure helps patients make lung cancer scan decision
A short video describing the potential benefits and risks of low-dose CT screening for lung cancer in addition to an informational brochure increased patients' knowledge and reduced conflicted feelings about whether to undergo the scan more than the informational brochure alone, according to a randomized, controlled trial published online in the Annals of the American Thoracic Society. (2019-04-19)

The explosive consequences of cow burps (video)
Cows burp up more gas than you might think possible when they're digesting grass. Most of that gas is methane, a potent greenhouse gas, which is bad news for the planet. This video from Reactions explains why the chemistry of cow guts is such a busy area of study. (2018-03-22)

A research study analyzes the mental health care community model
Results from the citizen science project 'Juegos x la salud mental', that analyzes interactions in the community formed by people with mental health problems, their family members, and caregivers, were presented and appeared in the journal Scientific Reports. This project, in which Universidad Carlos III de Madrid participated, has been carried out by Universitat de Barcelona (UB) and Federació de Salut Mental Catalunya (Catalonia Mental Health Federation) in collaboration with the Universitat Rovira i Virgili y Abacus. (2018-03-08)

Imaging plays key role in evaluating injuries at Olympics
The Olympic Games give elite athletes a chance at athletic triumph, but also carry a risk of injury. When injuries occur, it is critical that they be evaluated quickly. Onsite imaging services play an important role in the management of Olympic athletes with sports-related injuries and disorders, according to a new study. (2018-02-26)

Age and gender matter behind the wheel -- but not how you might expect
A UCLA study explored the relationship between new drivers' skills and age, gender, organized sports and video gaming. The results suggest that mandatory training should be required for all novice drivers, not just teenagers. (2018-02-22)

Review examines everything we know about Internet gaming disorder
An analysis of all published articles on Internet gaming disorder (IGD) notes that the condition has a complex psychosocial background, and many personal, neurobiological, familial, and environmental factors may put certain individuals at increased risk. (2018-04-10)

Virtual reality makes journalism immersive, realism makes it credible
Virtual reality technology may help journalists pull an audience into their stories, but they should avoid being too flashy, or their credibility could suffer, according to a team of researchers. (2017-12-07)

Brain training for old dogs: Could touchscreen games be the Sudoku of man's best friend?
Spoiling old dogs in their twilight years by retiring them to the sofa and forgiving them their stubbornness or disobedience, doesn't do our four-legged friends any good. Regular brain training and lifelong learning create positive emotions and can slow down mental deterioration in old age. Physical limitations, however, often do not allow the same sort of training as used in young dogs. Cognitive biologists from Vetmeduni Vienna propose computer interaction as a practical alternative. (2018-02-07)

Foul ball! Time to abolish rule protecting MLB from liability when fans are injured
In advance of Major League Baseball's opening day on Thursday, new research from Indiana University's Kelley School of Business suggests that the risk of fans being hit by a foul ball or errant bat at games has increased in recent years. The research, accepted for publication by William & Mary Law Review, also argues that it is time to abolish the so-called 'Baseball Rule,' a legal doctrine established in 1913 to immunize baseball teams from liability. (2018-03-27)

Do career NFL players have a higher risk of death?
Career players in the National Football League (NFL) had slightly higher rates of death that were not statistically different from those of replacement players who made only a few appearances during a short league strike in the 1980s. (2018-02-01)

How does dark play impact the effectiveness of serious video games?
A new study has shown that allowing ''dark play'' in a serious video game intended to practice skills transferable to a real-life setting does not impact the game's effectiveness. (2019-04-15)

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