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Screeners miss the really rare stuff

Duke University researchers analyzed data from 20 million virtual suitcase searches and found that players correctly identified ultra-rare items only 27% of the time. The study reveals a strong relationship between item frequency and detection rates, highlighting how rare objects can slip past us despite intense searching.

SourceDuke University·JournalPsychological Science·DateDec 3, 2013

For young baseball players, light bats don't hit too fast

A study by Brown University researchers found that lighter non-wood bats did not launch the ball at significantly higher speeds than wood bats, particularly for younger players. The study's results suggest that coordinated rules for bat performance in youth baseball are needed to ensure player safety and enjoyment.

SourceBrown University·JournalJournal of Applied Biomechanics·DateNov 6, 2013

Unleashing the power of the crowd

McGill University has made its online game Phylo available globally to connect thousands of scientists with hundreds of thousands of gamer-citizens scientists. Players have already contributed over 4,000 puzzle solutions based on genomic data.

SourceMcGill University·JournalGenome Biology·DateOct 24, 2013

Despite menu changes, calorie and sodium levels in chain restaurant entrees remain the same overall

A study published in the Journal of the Academy of Nutrition and Dietetics found that chain restaurant menus did not become significantly healthier between 2010 and 2011, despite efforts to increase nutrition. The average calorie and sodium content of main entrées remained largely unchanged, with only slight decreases in some cases.

SourceUniversity of California - Davis Health·JournalJournal of the Academy of Nutrition and Dietetics·DateOct 1, 2013

Shopping in high heels could curb overspending

A recent study by Brigham Young University found that shopping in high heels can lead to more mindful consumer choices, resulting in a balanced approach between high-end and low-end products. By introducing physical sensations of balance, consumers are more likely to weigh options and avoid extreme spending

SourceBrigham Young University·JournalJournal of Marketing Research·DateAug 26, 2013

Will to win forms at 4 years old

A study by University of Warwick researchers found that young children under 4 struggle to understand the concept of competition and how it relates to others' goals. They failed to appreciate the intentional use of poaching moves in games, even when faced with their opponent's actions.

SourceUniversity of Warwick·JournalJournal of Experimental Child Psychology·DateAug 15, 2013

Head hits can be reduced in youth football

Researchers found that limiting contact in practice reduced the number and force of head hits in young football players. The study, which measured head impacts over an entire season, showed that teams with restricted practices had significantly fewer head hits, on average, than teams without such restrictions.

SourceAtrium Health Wake Forest Baptist·JournalAnnals of Biomedical Engineering·DateJul 29, 2013

Psychology influences markets

Researchers found that partition dependence, where breaking down possible outcomes into specific intervals, leads people to overestimate the likelihood of certain events. This bias was observed in various prediction markets, including lab experiments and natural markets, such as horse racing.

SourceCalifornia Institute of Technology·JournalProceedings of the National Academy of Sciences·DateJul 1, 2013

Designated drivers don't always abstain, UF study finds

A University of Florida study found that 35% of designated drivers had consumed alcohol and had blood-alcohol levels high enough to impair their driving. The researchers also discovered that most designated drivers were not always chosen by those who had previously driven sober, which is a concerning trend.

SourceUniversity of Florida·JournalJournal of Studies on Alcohol and Drugs·DateJun 10, 2013

UCSB researchers successfully treat autism in infants

Researchers at UCSB's Koegel Autism Center successfully treat autism in infants by replacing distressing games with preferred activities and teaching parents how to implement the protocol. The study found significant improvements in infant reactions to stimuli, with two out of three infants having normal reactions and one showing very ...

SourceUniversity of California - Santa Barbara·JournalJournal of Positive Behavior Interventions·DateApr 29, 2013

Shape-shifting mobile devices

Researchers at University of Bristol unveil prototype mobile devices that can change shape on-demand, introducing the concept of 'shape resolution' and its ten features. The devices, called Morphees, can transform into different shapes to support various services and applications.

'Clean' your memory to pick a winner

Researchers at UCL and Montreal found a way to train the brain to accurately predict event outcomes by providing idealised scenarios that conform to statistical probability. This 'cleans' their memory and provides good quality evidence for decision-making.

SourceUniversity College London·JournalProceedings of the National Academy of Sciences·DateApr 22, 2013

The ultimate chimp challenge

Researchers at the Zoological Society of London found that chimpanzees enjoy solving a challenging puzzle as much as humans do. The chimps used sticks to redirect red dice through pipes until they fell into an exit chamber, demonstrating their problem-solving skills and ability to experience satisfaction without food rewards.

SourceZoological Society of London·JournalAmerican Journal of Primatology·DateFeb 23, 2013

Study: Store layout an important variable for retailers

A University of Illinois study shows that retailers must balance the shopping process for consumers and pricing behavior of upstream suppliers through strategic manipulation of store layout. The findings suggest that making certain products convenient to consumers may not be the best retail strategy, as it can influence pricing behavio...

Chimpanzees successfully play the Ultimatum Game

Researchers played the Ultimatum Game with six adult chimpanzees and 20 human children, finding that both groups responded similarly to adults. Chimpanzees split rewards equally when cooperation was required, similar to human behavior. This study provides evidence for a shared preference for fair outcomes between humans and apes.

SourceEmory Health Sciences·JournalProceedings of the National Academy of Sciences·DateJan 14, 2013

US Coast Guard, USC win INFORMS Wagner Prize for protecting american ports from terrorists

The US Coast Guard and USC's Viterbi School of Engineering developed the PROTECT system, which uses quantal response theory to model unpredictable adversary behavior. The system has been successfully deployed in Boston and is undergoing testing at New York, showing improved results over human-generated patrolling strategies.

Level up: Study reveals keys to gamer loyalty

Online role-playing game developers can increase player loyalty by providing gamers with more opportunities for social interaction, collaboration, and character ownership. The study found that strategies such as cooperative play and guilds built loyalty and social identity among players.

SourceUniversity at Buffalo·JournalInternational Journal of Electronic Commerce·DateNov 16, 2012

The key to cooperation? Think fast

Researchers found that faster decision-makers tend to contribute more to a common good, suggesting intuition plays a key role in cooperation. People's moral intuitions also clash when values conflict, highlighting the need for reflection to reconcile differences.

SourceHarvard University·JournalNature·DateSep 19, 2012

Study reveals human drive for fair play

A new study funded by the Wellcome Trust found that humans tend to reject unfair offers of water, even when severely thirsty. The researchers used an ultimatum game to test whether humans would accept an unequal offer of water, and found that they did so only if they subjectively felt a strong need for water.

SourceWellcome Trust·JournalScientific Reports·DateAug 23, 2012