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New computer graphics research: From volcanic lava to robot vacuum room exploration

Researchers at ISTA develop two modeling approaches to represent extremely deformable surfaces more realistically while cutting computational costs. They take inspiration from natural systems like volcanic lava and cake batter to create a wave-based approach, which tackles long-standing graphics problems from a new angle.

SourceInstitute of Science and Technology Austria·JournalACM Transactions on Graphics·TypeComputational simulation/modeling·DateJul 22, 2026
AmScope B120C-5M Compound Microscope

AmScope B120C-5M Compound Microscope supports teaching labs and QA checks with LED illumination, mechanical stage, and included 5MP camera.

Gaming for well-being: New study links open-world games to lower loneliness and greater resilience

A new study published in JMIR Serious Games suggests that playing open-world adventure games can lower loneliness levels and increase stoicism in adults. The research found that specific types of games, such as The Legend of Zelda: Breath of the Wild and Yoshi's Crafted World, provide a 'digital diet' for emotional well-being.

SourceJMIR Publications·JournalJMIR Serious Games·TypeSurvey·DateJun 18, 2026

High prevalence of poor sleep quality among Japanese esports players

A study of 90 Japanese esports players found 43.3% had poor subjective sleep quality, with later bedtimes and shorter sleep times common among pros. Early-morning gaming was linked to poor sleep quality, highlighting the need for sleep support tailored to competitive status.

SourceUniversity of Tsukuba·JournalSAGE Open·DateJun 11, 2026

Three-minute video game identifies patients with depression

A low-cost game that can identify patients with depression in just three minutes has been developed by NYU Langone Health researchers. The game uses neurobiological studies to measure how patients' decisional reference points respond to changes in their environment, providing clues about what is happening in their brains.

SourceNYU Langone Health / NYU Grossman School of Medicine·JournalProceedings of the National Academy of Sciences·TypeObservational study·DateMay 19, 2026

Gaming monkeys' curiosity

A team of researchers created a touchscreen-based game task inspired by hide-and-seek to elicit curiosity in resident Japanese macaques. The monkeys preferred moderate uncertainty, spending nearly 100 trials without rewards. This study supports the goldilocks principle, where animals seek moderately complex or uncertain stimuli.

SourceKyoto University·JournaliScience·TypeExperimental study·DateMay 6, 2026
Apple iPhone 17 Pro

Apple iPhone 17 Pro delivers top performance and advanced cameras for field documentation, data collection, and secure research communications.

Video game improves emergency doctor trauma triage decision making

A video game developed to improve trauma triage decision making in emergency doctors has shown promising results. The game reduced under-triage rates for older patients by 49% compared to those who did not play the game, suggesting improved diagnostic abilities and adherence to guidelines.

SourceUniversity of Pittsburgh·JournalJAMA·DateApr 20, 2026

Sparkling water helps keep minds sharp during long esports sessions

A randomized study of 14 young adults found that sparkling water consumption reduced subjective fatigue and improved executive function while playing virtual soccer for three hours. Players who drank sparkling water also committed fewer fouls and had better game enjoyment compared to those drinking plain water.

SourceUniversity of Tsukuba·JournalComputers in Human Behavior Reports·DateMar 4, 2026
Nikon Monarch 5 8x42 Binoculars

Nikon Monarch 5 8x42 Binoculars deliver bright, sharp views for wildlife surveys, eclipse chases, and quick star-field scans at dark sites.

The Institute of New Imaging Technologies at the UJI leads the European FAIR GAME project to protect children in online gaming environments

The European FAIR GAME consortium aims to create participatory mechanisms that foster digital literacy, strengthen mental wellbeing and embed practices grounded in children's fundamental rights in online gaming environments. The project seeks to bring about cultural and structural change in gaming platform policies and standards.

SourceUniversitat Jaume I·DateFeb 25, 2026

Max Planck spin-off draws Epic Games to Tübingen

Epic Games has acquired Meshcapade, a Max Planck startup that develops solutions for creating and animating digital humans. The technology, based on the SMPL body model, enables realistic human movement and expression in 3D.

SourceMax-Planck-Gesellschaft·TypeExperimental study·DateFeb 20, 2026

How competitive gaming on discord fosters social connections

Researchers found that Discord community Medimura functions as a 'third place,' providing a safe space for players to connect and share daily life. The study highlights the importance of digital platforms in promoting social wellbeing, particularly in Japan where casual social interactions can be limited.

SourceDoshisha University·TypeObservational study·DateFeb 19, 2026
SAMSUNG T9 Portable SSD 2TB

SAMSUNG T9 Portable SSD 2TB transfers large imagery and model outputs quickly between field laptops, lab workstations, and secure archives.

Study reveals how many hours of video games per week might be too many

A Curtin University-led study found that playing video games for more than 10 hours a week can lead to a decline in diet quality, obesity, and poor sleep quality. The study suggests that low and moderate gaming is generally fine, but excessive gaming may crowd out healthy habits.

SourceCurtin University·JournalNutrition·TypeSurvey·DateJan 14, 2026

New augmented reality tech can turn any surface into keyboard

Researchers at the University of Texas at Dallas have developed PropType, a unique interface that transforms everyday objects into typing surfaces within an AR environment. This technology leverages tactile feedback to reduce reliance on visual cues and provides an alternative to traditional keyboards.

SourceUniversity of Texas at Dallas·TypeExperimental study·DateNov 20, 2025
Apple MacBook Pro 14-inch (M4 Pro)

Apple MacBook Pro 14-inch (M4 Pro) powers local ML workloads, large datasets, and multi-display analysis for field and lab teams.

Teens who play video games with gambling-like elements more likely to start real betting, study suggests

A new longitudinal study found that young people who engage in gaming habits with gambling-like elements are more likely to gamble with real money. The research team urges policymakers to broaden regulations beyond loot boxes and includes social casino games, prize wheels, and gambling videos in the scope.

SourceTaylor & Francis Group·JournalInternational Gambling Studies·TypeObservational study·DateNov 19, 2025

Q&A: How video games can lead people to more meaningful lives

A study surveyed gamers about video game effects, finding that 78% of respondents experienced altered lives through meaningful gaming experiences. These experiences often involved rich storytelling, which inspired self-reflection and identity building. The study's findings highlight the importance of designing games that promote positi...

SourceUniversity of Washington·DateSep 30, 2025

Meditation to treat depression and gaming addiction

A study found that mindfulness meditation training significantly decreased depressive symptoms, Internet Addiction Test scores, and video game cravings in individuals with depression and gaming disorder. Brain imaging revealed a decrease in brain responses to gaming cues and increased activity in the lentiform nucleus.

SourcePNAS Nexus·JournalPNAS Nexus·DateSep 23, 2025

MSU study: Screen time aids learning, but gender gaps remain

A Michigan State University study found that unstructured digital media use contributes to digital skills, which are strong predictors of performance across academic domains. However, the study also highlights a significant gender gap, with boys experiencing substantially larger benefits from digital media use.

SourceMichigan State University·JournalInformation Communication & Society·DateAug 28, 2025
Sky-Watcher EQ6-R Pro Equatorial Mount

Sky-Watcher EQ6-R Pro Equatorial Mount provides precise tracking capacity for deep-sky imaging rigs during long astrophotography sessions.

How Zelda and Studio Ghibli inspire happiness and purpose

A new study published in JMIR Serious Games reveals that playing The Legend of Zelda: Breath of the Wild and watching Studio Ghibli films can significantly improve young people’s overall happiness and sense of purpose in life. The study found that immersing oneself in these activities can nurture essential human capacities, including e...

SourceJMIR Publications·JournalJMIR Serious Games·TypeRandomized controlled/clinical trial·DateAug 19, 2025

Extremists use gaming platforms to recruit - study

A study reveals how extremist groups exploit video games to recruit and radicalize impressionable users on gaming-adjacent platforms. The research highlights the challenges faced by moderators in detecting and reporting harmful content, and emphasizes the need for better understanding of these platforms and their subcultures.

SourceAnglia Ruskin University·JournalFrontiers in Psychology·TypeSurvey·DateJul 31, 2025

EmoWELL

The EmoWELL video game has been shown to improve emotional management in young university students by helping them identify, understand, and manage their emotions. Participants who played the game demonstrated reduced use of strategies that worsen emotional distress and improved self-acceptance.

SourceUniversitat Politècnica de València·JournalFrontiers in Psychology·TypeExperimental study·DateJul 21, 2025
Anker Laptop Power Bank 25,000mAh (Triple 100W USB-C)

Anker Laptop Power Bank 25,000mAh (Triple 100W USB-C) keeps Macs, tablets, and meters powered during extended observing runs and remote surveys.

The use of commercial video games helps students to learn basic programming

Researchers found that playing certain commercial video games increased students' confidence in their ability to pass a programming course. The games, Human Resource Machine and 7 Billion Humans, presented puzzles that required programming commands, promoting computational thinking. The study's results suggest that playing these games ...

SourceUniversitat Oberta de Catalunya (UOC)·JournalEntertainment Computing·DateJun 3, 2025

Learning as an adventure: The lecture theatre in the spaceship

Project Chimera combines a VR computer game with educational problems to convey scientific content in a motivating way. The game enables players to develop a desire for learning through story-based exploration of physics, mechanical engineering, and other subjects.

SourceGraz University of Technology·TypeNews article·DateMay 15, 2025

Exercise of any kind boosts brainpower at any age

Groundbreaking research from the University of South Australia shows that any form of exercise can significantly boost brain function and memory across children, adults, and older adults. Regular exercise improves general cognition, memory, and executive function in both healthy individuals and those with clinical conditions.

SourceUniversity of South Australia·JournalBritish Journal of Sports Medicine·TypeSystematic review·DateMar 24, 2025
Creality K1 Max 3D Printer

Creality K1 Max 3D Printer rapidly prototypes brackets, adapters, and fixtures for instruments and classroom demonstrations at large build volume.

Discriminated groups create safe spaces online

Digital safe spaces are created by marginalized groups to feel protected from online harassment and oppression. These spaces, often with strict rules and moderation, provide a sense of community and well-being for their participants.

SourceUniversity of Gothenburg·TypeObservational study·DateMar 5, 2025

Two video games created to improve hand and wrist rehabilitation

Researchers at Universidad Carlos III de Madrid developed video games 'Peter Jumper' and 'Andromeda' to promote hand and wrist rehabilitation. The system also measures grip strength and stores patient data for analysis, showing encouraging results in improving range of motion and grip strength up to 100%.

SourceUniversidad Carlos III de Madrid·DateMar 3, 2025

Spending more than 3 hours a day sedentary worsens teens’ mental health

A study of over 3,600 adolescents found that spending more than 3 hours a day engaged in sedentary behaviors increases the risk of psychological distress. In contrast, moderate screen exposure invested in educational activities was linked to less psychological distress.

SourceFundação de Amparo à Pesquisa do Estado de São Paulo·JournalJournal of Adolescent Health·DateFeb 21, 2025
Apple AirPods Pro (2nd Generation, USB-C)

Apple AirPods Pro (2nd Generation, USB-C) provide clear calls and strong noise reduction for interviews, conferences, and noisy field environments.

Screen time linked to bipolar and manic symptoms in U.S. preteens

Heavy screen use, particularly social media and video games, is associated with an increased risk of developing manic symptoms in U.S. preteens. The study found that prolonged screen time can lead to behaviors characteristic of bipolar-spectrum disorders, including inflated self-esteem, decreased sleep needs, and impulsivity.

SourceUniversity of Toronto·JournalSocial Psychiatry and Psychiatric Epidemiology·DateFeb 20, 2025

Minecraft: a gamechanger for children’s learning

Research at the University of South Australia found that Minecraft fosters teamwork, communication and social skills in children through collaborative play. The game also promotes problem-solving skills, creativity and language abilities, making it a powerful tool for learning and social development.

SourceUniversity of South Australia·TypeCase study·DateFeb 11, 2025
Rigol DP832 Triple-Output Bench Power Supply

Rigol DP832 Triple-Output Bench Power Supply powers sensors, microcontrollers, and test circuits with programmable rails and stable outputs.

Innovative one-minute video game boasts 80% success rate in diagnosing autism

A new video game, CAMI, uses motion-tracking technology to detect differences in motor imitation skills, distinguishing children with autism from neurotypical children and ADHD patients with 80% accuracy. The tool has the potential to transform autism diagnoses worldwide by providing a quick, low-cost, and easy-to-use alternative.

SourceKennedy Krieger Institute·JournalThe British Journal of Psychiatry·DateJan 28, 2025

Researchers put the shine on digitally rendered feathers

Researchers created digital images of iridescent bird feathers that change colors at different angles, incorporating tiny variations for a glittery appearance. The new method uses specimens from the Cornell Lab of Ornithology as a reference and has potential applications in video games and animation.

SourceCornell University·JournalACM Transactions on Graphics·TypeCase study·DateJan 22, 2025

Five ways ‘fake’ mobile games fail to meet advertised expectations

A study by Penn State researchers found that fake mobile games often use free-to-play models, lack promised content, and make in-app purchases appear optional. The researchers suggest that developers can update their games to align with advertised features, making 'fakeness' a fluid state.

SourcePenn State·JournalProceedings of the ACM on Human-Computer Interaction·TypeData/statistical analysis·DateJan 13, 2025

Virtual escapes, real benefits: Open-world games boost mental well-being

A study published in Journal of Medical Internet Research found that open-world video games provide cognitive escapism, reducing stress levels and improving mental health. Popular titles like The Legend of Zelda: Breath of the Wild offer a sense of freedom and autonomy.

SourceJMIR Publications·JournalJournal of Medical Internet Research·TypeSurvey·DateDec 18, 2024
Apple Watch Series 11 (GPS, 46mm)

Apple Watch Series 11 (GPS, 46mm) tracks health metrics and safety alerts during long observing sessions, fieldwork, and remote expeditions.

Ditch TV and read a book: UniSA research delivers best moves to reduce dementia risk

Researchers at UniSA found that certain sedentary behaviors, like reading, are beneficial for cognitive function, while others, such as watching TV, have a negative effect. The study suggests a nuanced approach to thinking about the link between sedentary behaviors and cognitive function.

SourceUniversity of South Australia·JournalThe Journals of Gerontology Series A·TypeCase study·DateDec 15, 2024

Could online technology be a clue as to why boys in Norway are outperforming girls in learning English as a second language?

A new study found that Norwegian boys are outperforming girls in learning English as a second language, with the gap increasing at age 13. The researchers suggest that online gaming and digital technology may be contributing factors, contradicting conventional wisdom about gender differences in language acquisition.

SourceTaylor & Francis Group·JournalAssessment in Education Principles Policy and Practice·DateDec 8, 2024
Garmin GPSMAP 67i with inReach

Garmin GPSMAP 67i with inReach provides rugged GNSS navigation, satellite messaging, and SOS for backcountry geology and climate field teams.

Gaming for the good!

A new report from the University of Houston found that massive multiplayer online gamers learn valuable skills in the workplace, including problem-solving, teamwork, and leadership. The study revealed that gaming can be a way for people to grow both personally and professionally when done in moderation.

SourceUniversity of Houston·JournalHuman Resource Development International·DateNov 18, 2024

Autistic traits shape how we explore

Researchers found that individuals with stronger autistic traits displayed distinct exploration patterns and higher levels of persistence, leading to better performance in a computer game. These findings suggest that tailored learning environments can benefit individuals with autistic traits.

SourcePLOS·JournalPLOS Computational Biology·TypeExperimental study·DateOct 31, 2024

How virtual cows could help us improve human-robot interactions

Researchers used a virtual cow game to study human movement and navigation, developing a model that can simulate human behavior and predict choices. The study found that humans make decisions based on angular distance and previous choices, and the developed model could accurately mimic these patterns.

SourceMacquarie University·JournalRoyal Society Open Science·TypeExperimental study·DateOct 30, 2024
Sony Alpha a7 IV (Body Only)

Sony Alpha a7 IV (Body Only) delivers reliable low-light performance and rugged build for astrophotography, lab documentation, and field expeditions.

For preteens, more screen time is tied to depression, anxiety later

A study by UC San Francisco found that more screen time is associated with severe symptoms of depression, anxiety, inattention, and aggression in 9-10 year olds. The effects were small but consistent, with activities like video chatting and playing video games strongly linked to depressive symptoms.

SourceUniversity of California - San Francisco·JournalBMC Public Health·DateOct 7, 2024

Neuroscience breakthrough: A Princeton-led research team has mapped the entire brain of an adult fruit fly for the first time

A Princeton-led research team has built the first neuron-by-neuron and synapse-by-synapse roadmap through the brain of an adult fruit fly. The map reveals connections within the brain at every scale, enabling researchers to better understand its underlying logic and potentially develop tailored treatments for brain diseases.

SourcePrinceton University·JournalNature·TypeImaging analysis·DateOct 2, 2024

Do NFTs create value in games? There are at least three ways to look at it

Research by Alesha Serada at the University of Vaasa highlights that NFTs in games derive value from social relations and community, rather than rarity or price. The study, focusing on CryptoKitties, suggests a three-dimensional model for value creation, including subjective player value and collective community-created value.

SourceUniversity of Vaasa·DateOct 2, 2024

Shrinking AR displays into eyeglasses to expand their use

A team of researchers has developed a compact augmented reality (AR) display that can be integrated into eyeglasses, significantly improving image quality and field of view. The new technology combines two optical technologies to create a high-resolution AR system with minimal distortions.

SourceAmerican Chemical Society·JournalACS Photonics·DateSep 25, 2024
Meta Quest 3 512GB

Meta Quest 3 512GB enables immersive mission planning, terrain rehearsal, and interactive STEM demos with high-resolution mixed-reality experiences.

PTSD symptoms can be reduced through treatment including a video game

A new study led by Uppsala University researchers found that a single treatment session playing the video game Tetris can reduce PTSD symptoms. After five weeks and six months, participants showed significant improvements in reducing intrusive memories and alleviating other symptoms.

SourceUppsala University·JournalBMC Medicine·TypeRandomized controlled/clinical trial·DateSep 20, 2024

Can technology turn exercise pain into pleasure?

Researchers at the University of Bath have developed sensors that track physical changes experienced by exercisers while using VR headsets, allowing game designers to create immersive programs that adapt to a person's abilities and mood. This technology aims to increase user engagement and adherence to exercise.

SourceUniversity of Bath·TypeExperimental study·DateSep 3, 2024
Celestron NexStar 8SE Computerized Telescope

Celestron NexStar 8SE Computerized Telescope combines portable Schmidt-Cassegrain optics with GoTo pointing for outreach nights and field campaigns.