Bluesky Facebook Reddit Email

UC research: ‘Tweens’ increased media use during the 2020 pandemic summer

A recent study by the University of Cincinnati found that tweens spent more time using media during the 2020 pandemic summer, highlighting the need to reassess notions of 'too much' screen time. The research suggests that media use can have both positive and negative effects on children's lives, with some finding connection with peers ...

Apple iPhone 17 Pro

Apple iPhone 17 Pro delivers top performance and advanced cameras for field documentation, data collection, and secure research communications.

Could computer games encourage people to adhere to COVID-19 measures?

A study from Lancaster University found that a serious game, 'Point of Contact', increased players' awareness of Covid-19 transmission risk and favorability towards health over livelihood. The game's impact was significant, with 87% of participants saying they would be more careful in following Covid-19 preventative guidance.

Video games can have similar health benefits to jogging

Active video games have been shown to give similar physiological effects to traditional exercise, such as jogging, in type 1 diabetics. The studies found that playing these games could help lower blood glucose levels and improve cardiovascular health.

Mount Sinai opens The Charles Lazarus Children’s Abilities Center

The Charles Lazarus Children’s Abilities Center at Mount Sinai offers cutting-edge treatments for children with disabilities, including physical, occupational, and speech therapy. The center features state-of-the-art equipment and a multidisciplinary team of experts providing comprehensive care to children from birth to age 21.

SAMSUNG T9 Portable SSD 2TB

SAMSUNG T9 Portable SSD 2TB transfers large imagery and model outputs quickly between field laptops, lab workstations, and secure archives.

Teenagers aren't as lonely in lockdown if interacting positively online

A recent study of over 700 Peruvian adolescents during the COVID-19 lockdown found that teenagers who interacted positively online reported less loneliness and better well-being. The quality of their online interactions, such as chatting with friends and relatives, was a key factor in reducing loneliness.

Smartphone gaming can be harmful for some seeking relief from boredom

Researchers at the University of Waterloo found that people who experience intense boredom frequently in everyday life may seek 'flow' by playing smartphone games to escape their feelings. This 'boredom fix' can lead to negative consequences and excessive gaming, ultimately increasing depression.

Commercial video games could help treat mental illness

Researchers at Lero found that commercial video games could be used as an effective and stigma-free alternative for treating depression and anxiety. The study suggests that these games can be accessed at a low cost or for free, making them a viable option for people with limited access to mental health care.

Apple iPad Pro 11-inch (M4)

Apple iPad Pro 11-inch (M4) runs demanding GIS, imaging, and annotation workflows on the go for surveys, briefings, and lab notebooks.

Weight-loss maintainers sit less than weight-stable people with obesity

A recent study found that successful weight losers sit significantly less during the week and weekends compared to those who are weight stable. Weight loss maintainers expended more calories per week in physical activity, suggesting that moving more may be key to long-term weight maintenance.

How Fortnite and Zelda can up your surgical game (no joke!)

A study by a University of Ottawa medical student found that video games can improve surgical skills, particularly in robotic surgery and laparoscopic procedures. Games like Super Monkey Ball and Half Life were associated with improvements in time to completion, economy of motion, and overall performance.

Video gamers skills enhanced by training 10 minutes a day

Researchers at Lero found that novice gamers benefit most from tDCS before training sessions, improving performance on complex sensory-motor actions. The study suggests that neurostimulation can accelerate motor performance improvements in novice esports participants.

Anker Laptop Power Bank 25,000mAh (Triple 100W USB-C)

Anker Laptop Power Bank 25,000mAh (Triple 100W USB-C) keeps Macs, tablets, and meters powered during extended observing runs and remote surveys.

Game on: Science edition

Researchers trained an AI agent to conduct scientific experiments using a virtual beamline simulation, allowing for efficient and remote experimentation. The team implemented reinforcement learning to train the AI, which enabled it to learn from experience and master the experiment.

Boys who play video games have lower depression risk

A new study published in Psychological Medicine found that boys who regularly play video games at age 11 are less likely to develop depressive symptoms three years later. In contrast, girls who spend more time on social media appear to develop more depressive symptoms. The study suggests that different types of screen time can positive...

Davis Instruments Vantage Pro2 Weather Station

Davis Instruments Vantage Pro2 Weather Station offers research-grade local weather data for networked stations, campuses, and community observatories.

Youth with autism see sharp decline in physical activity between ages 9-13

A recent study from Oregon State University found that children with autism experience a significant decline in physical activity between ages 9 and 13. The study suggests that interventions targeting this age range can help maintain healthy rates of physical activity. The research also highlights the importance of physical activity fo...

Monkeys, like humans, persist at tasks they've already invested in

A recent study published in Scientific Reports found that both capuchin monkeys and rhesus macaques exhibit the sunk cost phenomenon, persisting longer than optimal when uncertain about outcomes. This behavior is driven by evolutionary mechanisms and uncertainty, suggesting it may be deeply embedded across species.

Using a video game to understand the origin of emotions

A team from UNIGE used a specially developed video game to investigate the emergence of emotions, confirming that brain components respond in parallel distributed throughout the brain. The results show transient synchronisation generating an emotional state, involving areas like the somatosensory and motor pathways.

GoPro HERO13 Black

GoPro HERO13 Black records stabilized 5.3K video for instrument deployments, field notes, and outreach, even in harsh weather and underwater conditions.

Researchers exploit weaknesses of master game bots

A new algorithm has been developed by Penn State researchers to train adversarial bots that can exploit weaknesses in master game bots using deep reinforcement learning. The algorithm successfully defeated a world-class AI bot in StarCraft II, highlighting the security threat of using such agents.

Screen time can change visual perception -- and that's not necessarily bad

Research from Binghamton University found that the human perceptual system rapidly adjusts to changes in visual experience, including playing video games. The study shows that people can adapt quickly to changes in their environment, with some arguing that this adaptation is helpful in a digital world.

Playing video games as a child can improve working memory years later

A study from the Universitat Oberta de Catalunya found that people who played video games regularly as children performed better in working memory tasks even after stopping. However, those without gaming experience showed slower performance and did not benefit from improvements in processing irrelevant stimuli.

Dartmouth-industry collaborations improve computer graphics

Researchers at Dartmouth have developed two new software techniques that can create more realistic lighting effects in computer-generated images. The new techniques focus on 'real-time' graphics, which need to maintain the illusion of interactivity as scenes change in response to user moves.

Kestrel 3000 Pocket Weather Meter

Kestrel 3000 Pocket Weather Meter measures wind, temperature, and humidity in real time for site assessments, aviation checks, and safety briefings.

Digitize your dog into a computer game

Researchers from the University of Bath have developed motion capture technology that can digitise dogs without a suit and using only one camera. This technology has various applications, including helping vets diagnose lameness and monitoring recovery in canine patients.

Playing video games linked with unhealthy behaviors for college men

A new study suggests that college men who play video games are more likely to engage in unhealthy behaviors such as poor eating habits and reduced physical activity. The research found that gamers consumed more saturated fat and sodium, while engaging in less fruit and vegetable consumption.

Apple Watch Series 11 (GPS, 46mm)

Apple Watch Series 11 (GPS, 46mm) tracks health metrics and safety alerts during long observing sessions, fieldwork, and remote expeditions.

Is video game addiction real?

A recent six-year study on video game addiction found that about 90% of gamers do not play in a way that is harmful or causes negative long-term consequences. However, a significant minority can become truly addicted to video games, suffering mentally and socially. The study identified predictors such as being male and having low level...

Video game experience, gender may improve VR learning

A new Cornell University study found that students with more video game experience learned better using VR than those with little experience, with males showing greater advantage. The study suggests that either prior video game experience or gender may impact the success of VR-based learning.

Apple AirPods Pro (2nd Generation, USB-C)

Apple AirPods Pro (2nd Generation, USB-C) provide clear calls and strong noise reduction for interviews, conferences, and noisy field environments.

Mice 'detectives' hint at how humans read between the lines

Scientists at Champalimaud Centre for the Unknown designed an experiment where mice had to infer water reward locations using indirect evidence. The study revealed key brain regions involved in inference and compared mouse performance to a human version of the task, highlighting the cognitive skill's importance.

Enjoying the view? How computer games can help evaluate landscapes

Geographers from Staffordshire University developed virtual landscape visualizations to assess Welsh countryside quality. Over 70% of respondents were satisfied with the realism and representativeness of these digital landscapes, which could engage younger audiences in landscape assessments.

Can exercise improve video game performance?

A new study found that a single bout of intense cardiovascular exercise can improve video game performance. The research, led by Dr. Marc Roig, challenged the idea that video gaming and physical activity are antagonistic activities. Exercise was shown to benefit players regardless of their fitness level or emotional response.

A person's perception of risk can tell us about their chances of opioid relapse

A study by Rutgers University found that individuals in opioid addiction treatment are more likely to relapse when they exhibit a strong tolerance for risks, especially in situations with unknown outcomes. This knowledge can help clinicians predict and monitor vulnerable patients for changes that may affect their relapse risk.

Study questions video games' effects on violent behavior

A new study examined data from over 15,000 participants and found that playing video games as an adolescent is not linked to acts of violence in young adulthood. The research suggests that competing factors, such as gender differences, may contribute to the observed relationship between gaming and fighting.

Apple MacBook Pro 14-inch (M4 Pro)

Apple MacBook Pro 14-inch (M4 Pro) powers local ML workloads, large datasets, and multi-display analysis for field and lab teams.

Escapism: A powerful predictor of internet gaming disorder among video gamers

A recent study found that both professional esports players and recreational video game players are at risk of developing internet gaming disorder when they use gaming as a means of escapism. The study, which surveyed over 4,300 gamers, suggests that escapist tendencies can be a common predictor of gaming disorder in both groups.

Computer science classes break down cultural barriers, study shows

A new study from Cornell University researchers found that computational education can foster intercultural learning and unlikely friendships between students from diverse backgrounds. Despite initial resistance, the structure of the class enabled cooperation and bonding among students from different ethnic groups.

New research analyzes video game player engagement

Researchers analyzed 1,309 gamers' playing history over 29 months, finding that varying game difficulty based on players' engagement levels increases use by 4-8%. The study suggests introducing surprises like new maps or game modes to offset decreased player curiosity.

Decoding how kids get into hacking

Researchers found that predictors of juvenile delinquency, such as low self-control, are common factors for both boys and girls. For girls, peer associations played a significant role in hacking behavior, while for boys, time spent playing video games was associated with hacking. The study highlights the importance of parents understan...

GQ GMC-500Plus Geiger Counter

GQ GMC-500Plus Geiger Counter logs beta, gamma, and X-ray levels for environmental monitoring, training labs, and safety demonstrations.

Making it count

Round numbers can significantly increase people's sense of accomplishment when tracking progress towards goals, according to Washington State University research. Studies show that customers feel more accomplished when their progress is expressed in round numbers, particularly at intermediate targets.

Want to boost creativity? Try playing Minecraft

Research from Iowa State University found that playing Minecraft fosters creative freedom and increases creativity. Players given the freedom to play Minecraft without instruction were most creative, suggesting that autonomy is crucial for unlocking creative potential.

Do video games drive obesity?

A meta-analysis of 20 studies with over 38,000 participants found a small positive correlation between video game playing and body mass in adults, but no link was established for children and teenagers. The study suggests that people who spend more time gaming may also spend less time exercising, contributing to weight gain.

Garmin GPSMAP 67i with inReach

Garmin GPSMAP 67i with inReach provides rugged GNSS navigation, satellite messaging, and SOS for backcountry geology and climate field teams.

Could playing computer games improve your peripheral vision?

Researchers at Lancaster University created a series of games that require players to use their peripheral vision, resulting in significant improvements in object recognition. The study found that even just one gaming session led to lasting improvements in peripheral awareness, suggesting potential applications in team sports and hazar...

Do violent video games affect kids' behavior with real guns?

A randomized clinical trial found that children exposed to violent video games with guns were more likely to engage in dangerous behavior, such as pulling the trigger at themselves or others. Self-reported consumption of violent media was also a risk factor for this behavior.

Meta Quest 3 512GB

Meta Quest 3 512GB enables immersive mission planning, terrain rehearsal, and interactive STEM demos with high-resolution mixed-reality experiences.

Lure of the 'loot box' looks a lot like gambling

A new study by University of British Columbia researchers found a correlation between excessive engagement with loot boxes and measures of problem gambling, but not problem video gaming. Loot box use was associated with risky gambling behaviours, suggesting that the feature may be contributing to gambling-like problems in gamers.

A video game aids in research on Alzheimer's disease

Researchers developed a video game to study spatial orientation and navigational abilities, finding that virtual navigation performance is comparable to the real world. The game was played by 4 million people and showed changes in navigational habits before clinical Alzheimer's symptoms appear.

Aranet4 Home CO2 Monitor

Aranet4 Home CO2 Monitor tracks ventilation quality in labs, classrooms, and conference rooms with long battery life and clear e-ink readouts.

How does dark play impact the effectiveness of serious video games?

A new study published in Games for Health Journal found that allowing dark play in a serious video game has no significant effect on its effectiveness. The researchers analyzed the effects of dark play on medical students' ability to advise care, learning motivation, and attitudes towards delirious patients.

Tepper School research identifies new e-reader pricing strategy

Researchers suggest dynamic pricing strategy that targets both avid and casual readers, with hardware prices initially high and then lowered while e-book prices increased, locking in consumers and generating ecosystem of products. This approach can be applied to various complementary products beyond tech.