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Do video games drive obesity?

A meta-analysis of 20 studies with over 38,000 participants found a small positive correlation between video game playing and body mass in adults, but no link was established for children and teenagers. The study suggests that people who spend more time gaming may also spend less time exercising, contributing to weight gain.

SourceUniversity of Würzburg·JournalSocial Science & Medicine·DateJun 17, 2019

Could playing computer games improve your peripheral vision?

Researchers at Lancaster University created a series of games that require players to use their peripheral vision, resulting in significant improvements in object recognition. The study found that even just one gaming session led to lasting improvements in peripheral awareness, suggesting potential applications in team sports and hazar...

SourceLancaster University·DateJun 12, 2019
Fluke 87V Industrial Digital Multimeter

Fluke 87V Industrial Digital Multimeter is a trusted meter for precise measurements during instrument integration, repairs, and field diagnostics.

Do violent video games affect kids' behavior with real guns?

A randomized clinical trial found that children exposed to violent video games with guns were more likely to engage in dangerous behavior, such as pulling the trigger at themselves or others. Self-reported consumption of violent media was also a risk factor for this behavior.

SourceJAMA Network·JournalJAMA Network Open·DateMay 31, 2019

Lure of the 'loot box' looks a lot like gambling

A new study by University of British Columbia researchers found a correlation between excessive engagement with loot boxes and measures of problem gambling, but not problem video gaming. Loot box use was associated with risky gambling behaviours, suggesting that the feature may be contributing to gambling-like problems in gamers.

SourceUniversity of British Columbia·JournalAddictive Behaviors·DateMay 1, 2019
Apple iPhone 17 Pro

Apple iPhone 17 Pro delivers top performance and advanced cameras for field documentation, data collection, and secure research communications.

A video game aids in research on Alzheimer's disease

Researchers developed a video game to study spatial orientation and navigational abilities, finding that virtual navigation performance is comparable to the real world. The game was played by 4 million people and showed changes in navigational habits before clinical Alzheimer's symptoms appear.

SourceCNRS·JournalProceedings of the National Academy of Sciences·DateApr 24, 2019

Study: Playing video games generally not harmful to boys' social development

A new longitudinal study found that playing video games did not affect boys' social development, but girls who played more frequently at age 10 had weaker social skills two years later. The study suggests that gaming may be a way for socially struggling youth to cope with feelings of isolation and loneliness.

SourceSociety for Research in Child Development·JournalChild Development·DateApr 23, 2019

How does dark play impact the effectiveness of serious video games?

A new study published in Games for Health Journal found that allowing dark play in a serious video game has no significant effect on its effectiveness. The researchers analyzed the effects of dark play on medical students' ability to advise care, learning motivation, and attitudes towards delirious patients.

SourceMary Ann Liebert, Inc./Genetic Engineering News·JournalGames for Health Journal·DateApr 15, 2019

Tepper School research identifies new e-reader pricing strategy

Researchers suggest dynamic pricing strategy that targets both avid and casual readers, with hardware prices initially high and then lowered while e-book prices increased, locking in consumers and generating ecosystem of products. This approach can be applied to various complementary products beyond tech.

SourceCarnegie Mellon University·JournalManagement Science·DateMar 25, 2019

It's no Fortnite, but it's helping stroke survivors move again

A new device, paired with a customized video game, helps retrain stroke survivors' arm muscles into moving more normally. Most participants experienced increased arm mobility and reduced arm stiffness, retaining function after finishing the training.

SourceNorthwestern University·JournalNeurorehabilitation and Neural Repair·DateMar 19, 2019
GoPro HERO13 Black

GoPro HERO13 Black records stabilized 5.3K video for instrument deployments, field notes, and outreach, even in harsh weather and underwater conditions.

One among many

Researchers Korbut observed crowds in metro-mobs to understand how they move and coordinate actions, finding that individuals follow free space minimization rules and rely on others' movements for direction. The study highlights the importance of speed control, stopping signals, and joining methods in mob organization.

SourceNational Research University Higher School of Economics·JournalSociological Journal·DateMar 12, 2019

The science of knitting, unpicked

The study of knitting reveals the underlying mathematical rules governing shape and stretchiness, which could lead to designing new tunable materials. Researchers aim to create flexible material replacing biological tissues with personalized sizing and elasticity.

SourceAmerican Physical Society·DateMar 6, 2019

Walking simulation games signal a new literary genre

Research from the University of Kent reveals that walking simulations are blurring art forms, creating a new genre with stories akin to reading a book. Games like Dear Esther engage players more than traditional video games, making it a fantastic way to tell a story.

SourceUniversity of Kent·JournalInternational Journal of Transmedia Literacy (IJTL)·DateFeb 12, 2019
SAMSUNG T9 Portable SSD 2TB

SAMSUNG T9 Portable SSD 2TB transfers large imagery and model outputs quickly between field laptops, lab workstations, and secure archives.

Atari master: New AI smashes Google DeepMind in video game challenge

A new breed of algorithms has mastered Atari video games 10 times faster than state-of-the-art AI, using a combination of reinforcement learning and intrinsic motivation. This method autonomously identifies sub-goals and exhibits relatively human-like behavior, making it competitive with Google DeepMind in the game Montezuma's Revenge.

SourceRMIT University·DateJan 31, 2019

Study: Collaborative video games could increase office productivity

A recent study found that team video gaming increased effectiveness of newly-formed teams by 20% after just 45 minutes. Researchers played Rock Band or Halo 4 with coworkers, who saw a significant increase in actual performance on subsequent tasks.

SourceBrigham Young University·JournalAIS Transactions on Human-Computer Interaction·DateJan 29, 2019

Post-traumatic stress disorder: alleviating flashbacks by playing Tetris

Researchers found that playing Tetris reduced flashbacks in patients with PTSD by 64%, offering a potential new treatment method without relying on therapists. The intervention involves writing down stressful memories and then playing Tetris to alleviate symptoms.

SourceRuhr-University Bochum·JournalJournal of Consulting and Clinical Psychology·DateJan 8, 2019
Apple Watch Series 11 (GPS, 46mm)

Apple Watch Series 11 (GPS, 46mm) tracks health metrics and safety alerts during long observing sessions, fieldwork, and remote expeditions.

The German Bundesliga: Are the players worth the money?

Researchers from Martin Luther University Halle-Wittenberg investigated the relationship between footballers' performance and market value in the German Bundesliga. They found that star players tend to be overvalued, while others are traded at below-market value. The study also highlights the impact of a club's reputation and commercia...

SourceMartin-Luther-Universität Halle-Wittenberg·JournalJournal of Applied Statistics·DateNov 29, 2018

Pitt researcher uses video games to unlock new levels of A.I.

A University of Pittsburgh researcher is using video games to test and improve artificial intelligence algorithms. The goal is to create AIs that can learn from their mistakes in complex, uncertain environments. By analyzing gameplay data, the algorithm can refine its strategies for optimal decision-making.

SourceUniversity of Pittsburgh·DateNov 5, 2018

Tetris: It could be the salve for a worried mind

Researchers found that playing Tetris can induce a state of 'flow', reducing worry and negative emotion in individuals waiting for uncertain news. The game's adaptive difficulty level played a key role in achieving this state, which provides a convincing link between flow and improved well-being during anxious periods.

SourceUniversity of California - Riverside·JournalEmotion·DateOct 25, 2018

'Geek Girl' gamers are more likely to study science and technology degrees

Research from the University of Surrey found that 13-14 year old girls who classed as 'heavy gamers' were three times more likely to pursue a PSTEM degree. The study suggests that identifying and targeting female gamers early may encourage more to study science and technology degrees.

SourceUniversity of Surrey·JournalComputers in Human Behavior·DateOct 18, 2018
Anker Laptop Power Bank 25,000mAh (Triple 100W USB-C)

Anker Laptop Power Bank 25,000mAh (Triple 100W USB-C) keeps Macs, tablets, and meters powered during extended observing runs and remote surveys.

Grant to fund video game that will help children with ADHD

A $1.38 million grant from the US Department of Education will fund a three-year project to develop a video game designed to help kids with ADHD learn academic skills and better succeed in school. The project aims to provide a cost-effective means to educate students with ADHD, who require more counseling and disciplinary action.

SourceOhio University·DateOct 17, 2018

Improving physicians' judgment with video games

Researchers designed video games to enhance heuristic judgment in emergency medicine physicians. The intervention improved accuracy in trauma triage decisions, with participants who used the games showing a 17-18 point lower under-triage rate compared to those receiving no intervention.

SourceProceedings of the National Academy of Sciences·JournalProceedings of the National Academy of Sciences·DateAug 27, 2018
Sky & Telescope Pocket Sky Atlas, 2nd Edition

Sky & Telescope Pocket Sky Atlas, 2nd Edition is a durable star atlas for planning sessions, identifying targets, and teaching celestial navigation.

Watching the clock: faster countdowns may make people more patient

Faster countdowns have been found to increase patience in video game players, even after the game is over. The study suggests that a quicker countdown creates a sense of time passing more quickly, reducing impatience and encouraging more deliberate decision-making.

SourcePenn State·JournalTiming & Time Perception·DateAug 23, 2018

A video game can change the brain, may improve empathy in middle schoolers

A new video game designed to train empathy in middle schoolers showed improved connectivity in brain networks related to empathy and perspective-taking. The game, 'Crystals of Kaydor,' was developed by University of Wisconsin-Madison researchers and found to enhance emotional regulation skills.

SourceUniversity of Wisconsin-Madison·Journalnpj Science of Learning·DateAug 9, 2018

How a computer learns to dribble: Practice, practice, practice

Researchers at Carnegie Mellon University and DeepMotion Inc. developed a physics-based method for controlling animated characters to learn dribbling skills from motion capture data. The system requires millions of trials but produces arm movements closely coordinated with physically plausible ball movement.

SourceCarnegie Mellon University·DateAug 7, 2018
Davis Instruments Vantage Pro2 Weather Station

Davis Instruments Vantage Pro2 Weather Station offers research-grade local weather data for networked stations, campuses, and community observatories.

The psychobiology of online gaming

A recent study published in the American Journal of Human Biology found that healthy gaming experiences are linked to favorable gene expression profiles. The research, led by Dr. Jeffrey Snodgrass, highlights the importance of social connectedness in mitigating negative effects of online gaming.

SourceWiley·JournalAmerican Journal of Human Biology·DateJun 21, 2018

How GDP affects success in eSports

A study by HSE University researchers found that per capita GDP and IT infrastructure significantly impact success in competitive gaming. Countries with higher GDP tend to perform better, while living standards also play a role, especially for online tournaments.

SourceNational Research University Higher School of Economics·JournalInternational Journal of Sport Finance·DateMar 20, 2018
Apple iPad Pro 11-inch (M4)

Apple iPad Pro 11-inch (M4) runs demanding GIS, imaging, and annotation workflows on the go for surveys, briefings, and lab notebooks.

For blind gamers, equal access to racing video games

A new audio-based interface called RAD enables visually impaired players to experience full 3D graphics and complex racetracks in racing video games. The system uses sonification techniques to provide players with relevant information, allowing them to form a plan of action and compete at the same level as sighted players.

SourceColumbia University School of Engineering and Applied Science·DateMar 6, 2018

No evidence to support link between violent video games and behavior

Despite previous mixed conclusions, a large-scale study by University of York researchers found no evidence to support the theory that violent video games make players more violent. The team tested over 3,000 participants with varying levels of gaming realism, including 'ragdoll physics', and discovered no priming effect on aggression.

SourceUniversity of York·JournalEntertainment Computing·DateJan 16, 2018

Pong paddles and perception: Our actions influence what we see

A new study led by Colorado State University researcher Jessica Witt investigates the impact of actions on vision. The findings suggest that vision is influenced by actions, but this effect may not be entirely dependent on the participant's level of understanding the experiment's purpose.

SourceColorado State University·JournalPsychological Science·DateJan 3, 2018
Apple AirPods Pro (2nd Generation, USB-C)

Apple AirPods Pro (2nd Generation, USB-C) provide clear calls and strong noise reduction for interviews, conferences, and noisy field environments.

Video game improves doctors' recognition and triage of severe trauma patients

A new video game has been shown to improve doctors' ability to recognize and triage severe trauma patients, outperforming traditional text-based education. The game, which uses narrative engagement to promote behavior change, recalibrated physicians' brains to make quicker decisions with incomplete information.

SourceUniversity of Pittsburgh Schools of the Health Sciences·JournalThe BMJ·DateDec 13, 2017

Action games expand the brain's cognitive abilities

A meta-analysis of 15 years of research on action video games found that gamers showed significant improvements in cognitive abilities compared to non-gamers. The study suggests that playing action video games can train the brain and improve attention, spatial cognition, and reaction time.

SourceUniversité de Genève·JournalPsychological Bulletin·DateDec 12, 2017

Pokémon Go could help people who struggle socially

A UBC study found that extroverts perform better in Pokémon Go due to their strong social skills, while introverted players struggle. The researchers now aim to design video games with increasingly involved social features to aid those who struggle socially.

SourceUniversity of British Columbia·JournalPersonality and Individual Differences·DateDec 12, 2017
Apple MacBook Pro 14-inch (M4 Pro)

Apple MacBook Pro 14-inch (M4 Pro) powers local ML workloads, large datasets, and multi-display analysis for field and lab teams.

Some video games are good for older adults' brains

Researchers found that playing 3D video games like Super Mario 64 increased gray matter volume in the hippocampus and cerebellum of older adults. This led to improved short-term memory and cognitive function. The study suggests that learning new things, such as through video games or piano lessons, can reverse age-related brain atrophy.

SourceUniversity of Montreal·JournalPLOS ONE·DateDec 6, 2017

Video game improves balance in youth with autism

A new video game-based training program has shown significant improvements in balance and posture for children and youth with autism spectrum disorder. The six-week program, which rewards participants for holding 'ninja' poses, also improved in-game performance outside the gaming environment.

SourceUniversity of Wisconsin-Madison·JournalJournal of Autism and Developmental Disorders·DateNov 21, 2017

Social mobile gaming boosts rehabilitation for physically impaired patients

Researchers at Imperial College London designed a video game called Balloon Buddies to enable physically impaired patients to engage in rehabilitation through collaboration with healthy volunteers. The study found that this type of engagement boosts performance and increases motivation, leading to better physical outcomes.

SourceImperial College London·JournalJournal of NeuroEngineering and Rehabilitation·DateNov 19, 2017
Sky-Watcher EQ6-R Pro Equatorial Mount

Sky-Watcher EQ6-R Pro Equatorial Mount provides precise tracking capacity for deep-sky imaging rigs during long astrophotography sessions.

Genre may impact cognitive training using video games

Researchers found that video game genres impact cognitive training, with strategy games offering unique benefits for memory and processing speed. Strategy games were associated with improved white matter connectivity in brain regions related to memory, while action games were linked to a brain region governing mood.

SourceIOS Press·JournalRestorative Neurology and Neuroscience·DateOct 2, 2017

Gamers have an advantage in learning

A study by Ruhr-University Bochum found that gamers excelled in a learning competition against non-gamers, particularly in situations with high uncertainties. This advantage is linked to increased brain activity in the hippocampus, a key region for learning and memory.

SourceRuhr-University Bochum·DateSep 29, 2017

School, health and behavior suffer when children have TV, video games in bedroom

A new Iowa State University study reveals that having a TV or video game system in the bedroom can lead to decreased reading time, sleep deprivation, and an increased risk of obesity. The research also found that children who watched violent programs on bedroom media were more likely to exhibit physical aggression.

SourceIowa State University·JournalDevelopmental Psychology·DateSep 26, 2017
Garmin GPSMAP 67i with inReach

Garmin GPSMAP 67i with inReach provides rugged GNSS navigation, satellite messaging, and SOS for backcountry geology and climate field teams.

Do video game players make the best unmanned pilots?

Research from the University of Liverpool reveals video game players excel in accuracy and confidence decisions as UAS operators. Professional pilots also perform well, but with less overconfidence compared to VGPs.

SourceUniversity of Liverpool·JournalCogent Psychology·DateAug 21, 2017

Playing with your brain

A new study by Dr. Véronique Bohbot and Dr. Greg West found that playing action video games for 90 hours can lead to grey matter loss in the hippocampus, but playing 3D-platform games may be safer and more beneficial for brain spatial memory. This research highlights the importance of choosing the right type of game to play.

SourceMcGill University·JournalMolecular Psychiatry·DateAug 8, 2017
CalDigit TS4 Thunderbolt 4 Dock

CalDigit TS4 Thunderbolt 4 Dock simplifies serious desks with 18 ports for high-speed storage, monitors, and instruments across Mac and PC setups.

Playing action video games can actually harm your brain

A new study suggests that habitual players of action video games have less grey matter in their hippocampus, a major part of the brain associated with spatial memory and remembering past experiences. The study found that gaming can lead to changes in the brain that increase the risk of developing brain illnesses and diseases.

SourceUniversity of Montreal·JournalMolecular Psychiatry·DateAug 7, 2017

Brain training has no effect on decision-making or cognitive function

A recent study at the University of Pennsylvania found that commercial brain training with Lumosity had no effect on decision-making or cognitive function. The researchers recruited two groups, one following Lumosity and the other playing online video games, but neither group showed improvements in brain activity or decision-making.

SourceUniversity of Pennsylvania School of Medicine·DateJul 10, 2017

Kent State researchers study link between Pokémon GO and a healthier lifestyle

A study by Kent State researchers found that playing Pokémon GO increased daily walking behavior by 102 percent among college students. The game also reduced sedentary behavior by 25 percent during the first week after downloading. These positive effects persisted weeks later, even with a decrease in game play frequency.

SourceKent State University·JournalGames for Health Journal·DateJul 6, 2017
Aranet4 Home CO2 Monitor

Aranet4 Home CO2 Monitor tracks ventilation quality in labs, classrooms, and conference rooms with long battery life and clear e-ink readouts.

Video games can change your brain

Research has shown that playing video games can change the brain regions responsible for attention and visuospatial skills, making them more efficient. Additionally, studies have found evidence of increased brain activity in reward system regions associated with internet gaming disorder.

SourceFrontiers·JournalFrontiers in Human Neuroscience·DateJun 22, 2017

When artificial intelligence evaluates chess champions

A new chess ranking system ranks players based on the quality of their moves, producing more accurate results than traditional ELO scores. The system uses probabilistic models to estimate win/loss/draw probabilities for any match between two players.

SourceIOS Press·JournalICGA Journal·DateApr 25, 2017

Changing the game

A new architecture for 3D stacked memory increases rendering speeds by up to 65% by processing data in memory, reducing traffic between GPU cores. This innovation benefits both science, particularly complex modeling and virtual reality, and the gaming industry.

SourceDOE/Pacific Northwest National Laboratory·DateApr 20, 2017

Researchers find video games influence sexist attitudes

A new study of over 13,000 adolescents found a link between video game exposure and sexism. The research suggests that repeated exposure to media influences how we perceive social realities, and that video games can shape attitudes towards women.

SourceIowa State University·JournalFrontiers in Psychology·DateMar 28, 2017

Meet your new electronic trauma intervention

A new study found that playing a highly visual-spatial computer game like Tetris can help prevent intrusive memories after a traumatic event. The intervention, which took just 20 minutes, reduced symptoms of acute stress disorder and post-traumatic stress disorder by 62% in patients waiting for emergency care.

SourceSpringer·JournalMolecular Psychiatry·DateMar 28, 2017
Sony Alpha a7 IV (Body Only)

Sony Alpha a7 IV (Body Only) delivers reliable low-light performance and rugged build for astrophotography, lab documentation, and field expeditions.

Playing to beat the blues: Video games viable treatment for depression

A new UC Davis study found that video game users who received reminders played more often and experienced increased time spent playing, with some games increasing feelings of control over depression. The study, using six three-minute games, showed promise in reducing symptoms of mild depression.

SourceUniversity of California - Davis·JournalComputers in Human Behavior·DateMar 27, 2017

People remain calm as the world ends, video game study suggests

A new study on ArcheAge players found that despite violent acts, most exhibited prosocial behavior, strengthening social relationships and forming new ones. The study provides insights for game designers on how to reduce player churners and offers a realistic view of end-of-world scenarios.

SourceUniversity at Buffalo·DateMar 20, 2017