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Can technology turn exercise pain into pleasure?

Researchers at the University of Bath have developed sensors that track physical changes experienced by exercisers while using VR headsets, allowing game designers to create immersive programs that adapt to a person's abilities and mood. This technology aims to increase user engagement and adherence to exercise.

SourceUniversity of Bath·TypeExperimental study·DateSep 3, 2024

Apps get better when developers diversify

Research from Texas McCombs finds that developers who multihome their software attract more users to the original product, improving its performance and standing out in the market. The study also shows that multihoming can lead to a 5.3% increase in average monthly usage for similar products.

SourceUniversity of Texas at Austin·JournalStrategic Management Journal·DateJun 11, 2024

UMA scientists have modified the configuration parameters of “phantom sensations” so that they are perceived by individuals

Researchers at the University of Malaga have developed an instruction manual to understand the operating limits of phantom motion, allowing for cost-effective and lighter haptic devices. The study found that individuals can perceive phantom sensation when a vibrating point travels at least 20% of the separation between actuators.

SourceUniversity of Malaga·JournalDisplays·TypeMeta-analysis·DateMay 29, 2024

Computer game in school made students better at detecting fake news

A study by Uppsala University found that a computer game called Bad News improved students' ability to identify manipulative techniques in social media posts and distinguish reliable from misleading news. The game, played individually or in groups, had positive effects on students' critical thinking skills.

SourceUppsala University·JournalJournal of Research on Technology in Education·TypeObservational study·DateApr 24, 2024

An international sample of adolescents shows almost 17% experience weight-related bullying online, especially for social media users—with almost 70 percent of Twitter users reporting being bullied

A study found that almost 17% of adolescents experience weight-related bullying online, with the highest rates reported by Twitter users. The survey also revealed a strong association between screen time, social media use, and weight-related bullying, with a 13% increase in bullying for every additional hour of screen time.

SourcePLOS·JournalPLOS ONE·TypeSurvey·DateApr 17, 2024

Millions of gamers advance biomedical research

Millions of gamers worldwide contribute to reconstructing microbial evolutionary histories using a minigame in Borderlands 3, significantly refining estimates of human gut microbes. This collaboration lays groundwork for improved AI programs and advances knowledge of the microbiome.

SourceMcGill University·JournalNature Biotechnology·DateApr 15, 2024

Giving video games this Christmas? New research underlines need to be aware of loot box risks

A new study by the University of Plymouth shows that at-risk individuals are more likely to engage with loot boxes than those without, highlighting the need for stricter enforcement around these features. The research found that loot box use is driven by beliefs such as 'I'll win in a minute', echoing the psychology seen in gambling.

SourceUniversity of Plymouth·JournalRoyal Society Open Science·TypeMeta-analysis·DateDec 20, 2023

Researchers caution diabetes patients’ use of fitness video games

A new study by Staffordshire University warns people with type-1 diabetes to use fitness video games with caution, as they may change perceptions of fatigue levels. The researchers recommend updating measurement tools for virtual game platforms to ensure safe and accurate exercise tracking.

SourceStaffordshire University·JournalJournal of Bodywork and Movement Therapies·TypeRandomized controlled/clinical trial·DateDec 1, 2023

Left-handers aren’t better spatially, gaming research shows

Researchers analyzed data from over 420,000 participants across 41 countries and found no link between left-handedness and improved spatial skills. The study used a video game to measure navigational abilities and confirmed that factors like age, gender, and education do not influence hand preference and spatial ability.

SourceUniversity of York·JournalProceedings of the Royal Society B Biological Sciences·DateNov 9, 2023

Tetris to the rescue of women having experienced a traumatic birth: A large-scale study confirms its effectiveness for prevention

A large-scale study confirms that playing Tetris for fifteen minutes can prevent psychological trauma in mothers after a difficult birth. The therapeutic activity was found to interfere with memory consolidation of traumatic images, thereby preventing the development of post-traumatic stress symptoms linked to childbirth.

SourceUniversity of Lausanne·JournalMolecular Psychiatry·DateSep 28, 2023

How good or evil are you when gaming?

A study by Macquarie University researchers explores how players respond to morality meters in games, showing that most ignore clear moral choices but use them when ambiguous. The research provides insights into the impact of morality meters on player behavior and has implications for moral education and awareness.

SourceMacquarie University·JournalComputers in Human Behavior·TypeExperimental study·DateJun 20, 2023

Joyful music could be a game changer for virtual reality headaches

Researchers found that joyful and calming music significantly decrease cybersickness intensity, nausea-related symptoms, and impairing effects on memory skills, reaction times, reading speed, and pupil size. The study suggests the potential of music as a solution for cybersickness in virtual reality.

SourceUniversity of Edinburgh·JournalIEEE Transactions on Visualization and Computer Graphics·TypeExperimental study·DateMay 2, 2023

Imagery training could give esport athletes a competitive edge

A new study suggests that esport athletes can benefit from using 'imagery ability' techniques to build rich and vivid multi-sensory images of success. The technique, called Layered Stimulus Response Training, has been shown to improve imagery ability levels and sporting performance in regular athletes.

SourceUniversity of Birmingham·JournalJournal of Imagery Research in Sport and Physical Activity·TypeMeta-analysis·DateApr 18, 2023

A study shows that the physical appearance of video game characters affects girls' body image dissatisfactio

A study by Universitat Oberta de Catalunya found that playing video games has a negative impact on girls' satisfaction with their eye and skin color. The researchers concluded that the media's emphasis on women's physical appearance contributes to body-shape pressure, making girls feel insecure about their bodies.

SourceUniversitat Oberta de Catalunya (UOC)·JournalRevista Mediterránea de Comunicación·TypeData/statistical analysis·DateMar 28, 2023

Research team explores virtual romantic relationships

A research team from Hiroshima University studied virtual romantic relationships using anthropomorphism, finding that connection and relationship authenticity predict real-world relationships. The study used laboratory studies with romantic video games to examine how anthropomorphism predicts relationship outcomes.

SourceHiroshima University·JournalBritish Journal of Social Psychology·DateOct 28, 2022

Video gaming may be associated with better cognitive performance in children

A study of nearly 2,000 children found that those who played video games for three hours per day or more performed better on cognitive skills tests involving impulse control and working memory. The researchers observed higher brain activity in regions associated with attention and memory, suggesting that practicing tasks related to imp...

SourceNIH/National Institute on Drug Abuse·JournalJAMA Network Open·DateOct 24, 2022

Watch brain cells in a dish learn to play Pong in real time

Researchers successfully taught human and mouse neurons to play the video game Pong in real-time, showcasing their ability to exhibit sentience and adapt to a changing environment. The study's findings have potential applications in disease modeling, drug discoveries, and expanding our understanding of brain function.

SourceCell Press·JournalNeuron·TypeExperimental study·DateOct 12, 2022

Video games offer the potential of “experiential medicine”

Scientists at UC San Francisco's Neuroscape Center have developed video game interventions that improve key aspects of cognition in aging adults, including short-term memory, attention and long-term memory. The games use adaptive closed-loop algorithms to challenge players, keeping them engaged while adapting difficulty levels.

SourceUniversity of California - San Francisco·JournalProceedings of the National Academy of Sciences·DateOct 3, 2022

Gamers can have their cake and eat it too

A study by Kyoto University and BonBon Inc found that complex games like Potion can measure distinct cognitive skills such as stealth behavior and abstract thinking in young players. However, older players did not exhibit the same level of engagement, challenging existing beliefs about gaming's impact on cognition.

SourceKyoto University·JournalScientific Reports·TypeData/statistical analysis·DateSep 8, 2022

GIST scientists develop model that adjusts videogame difficulty based on player emotions

Researchers from GIST developed an AI model that adjusts videogame difficulty based on player emotions, incorporating aspects such as challenge, competence, flow, and valence. The model has been verified to improve players' overall experience, regardless of their preference, and has potential applications in various fields beyond gaming.

SourceGIST (Gwangju Institute of Science and Technology)·JournalExpert Systems with Applications·TypeComputational simulation/modeling·DateSep 6, 2022

Driving simulations that look more life-like

A new method for generating realistic images in driving simulations uses machine learning to improve visual fidelity. This enables better testing of driverless cars and study of driver distraction, ultimately enhancing safety and interaction between humans and AI on the road.

SourceOhio State University·JournalIEEE Transactions on Intelligent Transportation Systems·TypeExperimental study·DateAug 29, 2022

Video game players show enhanced brain activity, decision-making skill study: Video game players show enhanced brain activity, decision-making skill

A study by Georgia State University researchers found that frequent video game players exhibit superior sensorimotor decision-making skills and increased brain activity compared to non-players. The study suggests that video games can be used for training in perceptual decision-making, with no trade-off between speed and accuracy.

SourceGeorgia State University·JournalNeuroImage·TypeExperimental study·DateJul 11, 2022

Big winners: Gamers with obesity perform better in long-term eSports competitions

Researchers found that high BMI is a positive factor in eSports performance after prolonged playing time, contrary to the general expectation. Obesity has been linked to lower cognitive flexibility and decision-making abilities in adults, but the study suggests a potential counterexample in the eSports industry.

SourceNational Research University Higher School of Economics·JournalInternational Journal of Obesity·DateJun 26, 2022

Who benefits from brain training and why?

A joint UC Riverside and UC Irvine study found that people who show near transfer in brain training are more likely to experience far transfer, meaning improved focus and problem-solving skills. The research suggests that working memory training can be effective for certain individuals, but its impact on fluid intelligence remains deba...

SourceUniversity of California - Riverside·JournalNature Human Behaviour·TypeExperimental study·DateJun 20, 2022