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Complex environments push 'brain' evolution

Neuroscientists studied animats with complex neural networks that evolved to master video games of varying difficulty. The research found that in more complex environments, the animats developed intricate neural connections and increased their ability to integrate information, supporting the theory of Integrated Information Theory (IIT).

SourceUniversity of Wisconsin-Madison·JournalPLOS Computational Biology·DateJan 29, 2015

Playing action video games can boost learning

A new study reveals that playing action video games boosts learning capabilities by fostering better templates in the brain. Action gamers excel at tasks due to their improved ability to build and fine-tune models of the world, leading to accelerated learning curves and lasting effects.

SourceUniversity of Rochester·JournalProceedings of the National Academy of Sciences·DateNov 10, 2014

Video game could help anxious children

A new video game called MindLight is being tested to see if it can help youth cope with and conquer their anxiety. The game, designed for children aged 8-16, uses neurofeedback technology to measure the player's level of relaxation or anxiety, providing a safe space for kids to practice regulating their emotions.

Computer games give a boost to English

A Swedish study found that young people who play interactive computer games for more than an hour a week have a larger English vocabulary compared to those who do not. The study also revealed a major difference between boys and girls in terms of their gaming habits, with girls spending more time on language-related activities online.

SourceUniversity of Gothenburg·JournalReCALL·DateAug 28, 2014

Becoming bad through video games

A nationwide study involving over 5,000 teenagers found that playing mature-rated video games associated with increased deviant behaviors, including alcohol use and smoking cigarettes. The researchers suggest changes in personality, attitudes, and values contribute to the findings.

SourceDartmouth College·JournalJournal of Personality and Social Psychology·DateAug 4, 2014

Playing as black: Avatar race affects white video game players

A new study suggests that playing as a black character in violent video games can lead to stronger explicit negative attitudes toward blacks and display stronger implicit attitudes linking blacks to weapons. White players who played as black avatars showed more aggressive behavior against partners, with 115% more hot sauce forced on them.

SourceOhio State University·JournalSocial Psychological and Personality Science·DateMar 21, 2014

Video game play may provide learning, health, social benefits, review finds

A review of research suggests that video game play can enhance cognitive skills such as spatial navigation and problem-solving. Playing video games is also found to promote relaxation, reduce anxiety and improve emotional resilience in children. Additionally, gaming communities provide opportunities for social interaction and cooperation.

SourceAmerican Psychological Association·JournalAmerican Psychologist·DateNov 25, 2013

Brain regions can be specifically trained

A study found that playing video games like Super Mario 64 increases grey matter in the brain's spatial orientation, memory formation, and strategic planning centers. This plasticity may prove therapeutic for patients with mental health issues, such as schizophrenia or post-traumatic stress disorder.

SourceMax-Planck-Gesellschaft·JournalMolecular Psychiatry·DateOct 30, 2013

Virtually numbed: Immersive video gaming alters real-life experience

A study published in Psychonomic Bulletin & Review found that spending time immersed as a virtual character in role-playing video games can numb people to realizing important body signals in real life. Participants who played immersive video games showed reduced sensitivity to pain and were more indifferent to others' displeasure.

SourceSpringer·JournalPsychonomic Bulletin & Review·DateOct 28, 2013

Researchers bring product testing to foster care system

Usability testing in the foster care system diagnosed what worked and didn't work with a new intervention for families, encouraging problem-solving and collaboration. The testing identified challenges, such as logistics and family engagement, but also found that nearly every parent continued through several sessions of the intervention.

SourceFrank Porter Graham Child Development Institute·JournalEvaluation and Program Planning·DateOct 1, 2013

Video gamers really do see more

Research at Duke University found that gamers excel in extracting information from visual scenes, recalling letters in a flash of light, and tracking multiple items. Gamers' brains appear to be trained for better decision-making with more available information, potentially due to improved visual sensitivity.

Playing at pirate games

A study of BitTorrent file-sharing found that digital game piracy is more prevalent than thought, with popular titles like Fallout: New Vegas and Call of Duty: Black Ops driving most sharing activity. The analysis contradicts common myths, showing that children's and family games are also pirated.

SourceInderscience Publishers·JournalInternational Journal of Advanced Media and Communication·DateMay 14, 2013

Leadership emerges spontaneously during games

In a study of the I Love Bees game, researchers discovered that players formed teams and adopted a military-like leadership hierarchy, suggesting that game designers should not over-design leadership structures. The findings highlight the power of games to inspire collaboration and teamwork.

Action video games boost reading skills

Dyslexic children who played action video games for nine sessions showed significant improvements in reading speed and accuracy compared to non-action gamers. The study's findings suggest that visual attention deficits are at the root of dyslexia and that action video games can enhance visual attention, leading to better reading skills.

SourceCell Press·JournalCurrent Biology·DateFeb 28, 2013