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Sleep may help you become a 'Guitar Hero'

A study using 'Guitar Hero III' found that sleep improves performance accuracy on the game by 3-5 percentage points, compared to daytime wakefulness. The results suggest a significant correlation between sleep duration and motor learning consolidation.

SourceAmerican Academy of Sleep Medicine·DateJun 9, 2010

Playing a video game before bedtime has only a mild effect on adolescent sleep

A study found that playing a video game before bedtime had only a small impact on the sleep of older male teens, with no significant differences in sleep latency or physiologic arousal. However, playing the game led to a slight increase in cognitive alertness and reduced subjective sleepiness.

SourceAmerican Academy of Sleep Medicine·JournalJournal of Clinical Sleep Medicine·DateApr 15, 2010

Computer games can teach schools some lessons

Research suggests that video games can optimize learning by providing information in a timely manner and creating an environment of 'pleasantly frustrating' challenges. This approach is known as 'situated learning,' where students are immersed in real-world problems to develop deep understanding and critical thinking skills.

SourceArizona State University·DateFeb 19, 2010
Aranet4 Home CO2 Monitor

Aranet4 Home CO2 Monitor tracks ventilation quality in labs, classrooms, and conference rooms with long battery life and clear e-ink readouts.

New algorithm to improve video game quality

Morgan McGuire and Dr. David Luebke developed a new method for computerized lighting and light sources that can improve video game graphics to film-like quality in faster time. The algorithm reverses the process of producing light effects, pulling it onto the world and pushing it into the image, resulting in a faster processing speed.

SourceWilliams College·DateFeb 18, 2010

Teaching computer games

Researchers from Oklahoma State University outline a teaching method that uses rapid computer game creation to bridge the digital divide. This approach circumvents traditional barriers to computing, such as prior knowledge of programming, and fosters critical and creative thinking skills.

SourceInderscience Publishers·JournalInternational Journal of Social and Humanistic Computing·DateJan 21, 2010

Video gamers: Size of brain structures predicts success

A study found that nearly a quarter of the variability in achievement among video gamers can be predicted by measuring specific brain structures. Players with larger nucleus accumbens, caudate nucleus, and putamen performed better in training periods.

SourceUniversity of Illinois at Urbana-Champaign, News Bureau·JournalCerebral Cortex·DateJan 20, 2010

Racing, shooting and zapping your way to better visual skills

Regular gamers outperform non-gamers in visual processing tasks, including mental rotation, spatial memory and divided attention. Training with video games enhances these skills, potentially reducing gender differences and age-related cognitive decline.

SourceAssociation for Psychological Science·JournalCurrent Directions in Psychological Science·DateDec 17, 2009

Of girls and geeks: Environment may be why women don't like computer science

Research suggests that environment plays a significant role in women's interest in computer science, with stereotypical settings evoking a masculine image. Women tend to prefer non-stereotypical environments, such as those without Star Trek posters or junk food, and feel less of a sense of belonging in stereotypical settings.

SourceUniversity of Washington·JournalJournal of Personality and Social Psychology·DateDec 14, 2009
SAMSUNG T9 Portable SSD 2TB

SAMSUNG T9 Portable SSD 2TB transfers large imagery and model outputs quickly between field laptops, lab workstations, and secure archives.

'Shoot-'em-up' video game increases teenagers' science knowledge

The 'Immune Attack' video game increased teenagers' understanding of cell biology and molecular science, according to a study. Players navigated the microscopic world of immune system proteins and cells to save a patient with bacterial infection, measurably improving their knowledge.

SourceAmerican Society for Cell Biology·DateDec 8, 2009

Immune Attack sheds light on the molecular world

A new game called Immune Attack teaches 7th-12th graders about immune system proteins and cells. The game shows significant gains in confidence and knowledge among players, according to an FAS expert. The game is designed to inspire high school computer programming classes to create their own games.

SourceFederation of American Scientists·DateDec 8, 2009

Playing active video games can equal moderate intensity exercise

Research suggests that active Wii sports and Wii fit activities can increase energy expenditure to levels comparable to moderately intense exercise. The study found that some activities, such as boxing and single-arm stand, require high energy expenditures of up to 5.6 METs.

SourceAmerican Heart Association·DateNov 16, 2009
Rigol DP832 Triple-Output Bench Power Supply

Rigol DP832 Triple-Output Bench Power Supply powers sensors, microcontrollers, and test circuits with programmable rails and stable outputs.

Fewer hikers means less support for conservation, study says

A recent study by researchers found that only people who engage in vigorous outdoor sports, like hiking and backpacking, tend to become supporters of mainline conservation groups. The typical backpacker gave $200 to $300 per year after a dozen-year lag. In contrast, casual woodland tourists do not support these causes.

SourceUniversity of Illinois Chicago·JournalPLOS ONE·DateOct 6, 2009

Child's play may revolutionize video gaming, police work

A study using virtual reality and real-world hide-and-seek found that people tend to look closer to their starting location when searching for objects. When hiding objects, they disperse them over a wider area. This research could lead to more realistic game environments and advanced search-enhancing tools for law enforcement.

SourceUniversity of Alberta·JournalLearning and Motivation·DateAug 31, 2009
AmScope B120C-5M Compound Microscope

AmScope B120C-5M Compound Microscope supports teaching labs and QA checks with LED illumination, mechanical stage, and included 5MP camera.

New study finds links between video-game playing and health risks in adults

A study found correlations between video-game playing and health risks in adults, with female players reporting greater depression and male players having higher BMI. The study suggests a need for further research on how to use digital opportunities to promote health and prevent disease.

SourceElsevier Health Sciences·JournalAmerican Journal of Preventive Medicine·DateAug 18, 2009

Video game minority report: Lots of players, few characters

A comprehensive survey of video game characters reveals that the industry does not better represent American society than television. Latino characters are virtually absent, with only non-playable background characters being represented. Women, Native Americans, children, and the elderly also lack representation. Meanwhile, males, whit...

SourceUniversity of Southern California·JournalNew Media & Society·DateJul 29, 2009
Apple iPhone 17 Pro

Apple iPhone 17 Pro delivers top performance and advanced cameras for field documentation, data collection, and secure research communications.

Active video games a good alternative for kids

Researchers found that active video games can burn calories comparable to moderate-intensity walking, making them a safe and valuable means of promoting energy expenditure in children. The study, published in Pediatrics, suggests that substituting screen time with physically active games can help reduce the risk of obesity and diabetes.

SourceUniversity of Oklahoma·JournalPEDIATRICS·DateJul 16, 2009

Study to see if video games can boost thinking skills in elderly

Researchers at NC State University are studying the impact of video games on cognitive functioning in older adults, with a focus on attentional demand, novelty, and social interaction. They plan to develop a prototype game based on their findings to improve memory and thinking skills in the elderly.

SourceNorth Carolina State University·DateJun 30, 2009

Treating lazy eyes with a joystick

Researchers at Tel Aviv University have developed a computer game therapy that corrects brain activity to treat lazy eyes, showing promising results in vision research publications. The treatment is already FDA-approved for adults and aims to make eye therapy fun for kids as well.

SourceAmerican Friends of Tel Aviv University·JournalVision Research·DateJun 22, 2009
GQ GMC-500Plus Geiger Counter

GQ GMC-500Plus Geiger Counter logs beta, gamma, and X-ray levels for environmental monitoring, training labs, and safety demonstrations.

Playing video games for better, not worse

Researchers conducted three studies across different countries, age groups, and approaches, finding a strong correlation between playing prosocial games and increased helpful behavior. The studies suggest an upward spiral of prosocial gaming leading to improved prosocial behavior.

SourceUniversity of Michigan·JournalPersonality and Social Psychology Bulletin·DateJun 17, 2009

Violent video games can improve vision

A Tel Aviv University study found that playing violent video games can enhance the ability of teenagers to discriminate between subtle contrasts in color or shades of gray. After playing 50 hours of violent action games, players showed a significant improvement in contrast sensitivity, with some even experiencing up to 58% enhancement.

SourceAmerican Friends of Tel Aviv University·JournalNature Neuroscience·DateApr 7, 2009

Action video games improve vision

Research from the University of Rochester found that action video games can improve contrast sensitivity by 58% by training the brain to process visual information more efficiently. This finding suggests that gaming may not be harmful for vision and could potentially complement eye-correction techniques.

SourceUniversity of Rochester·JournalNature Neuroscience·DateMar 29, 2009
Apple iPad Pro 11-inch (M4)

Apple iPad Pro 11-inch (M4) runs demanding GIS, imaging, and annotation workflows on the go for surveys, briefings, and lab notebooks.

Artificial intelligence -- child's play!

Children can influence and observe an artificially intelligent machine in a simple computer game called 'Gorge', learning about its behavioral patterns. Researchers aim to teach kids what AI is all about using this engaging game.

SourceFraunhofer-Gesellschaft·DateFeb 3, 2009
Fluke 87V Industrial Digital Multimeter

Fluke 87V Industrial Digital Multimeter is a trusted meter for precise measurements during instrument integration, repairs, and field diagnostics.

Violent computer games have role in fire safety

Researchers at Durham University found that commercial violent computer games can be used to build virtual worlds for training in fire evacuation procedures. The study showed that using game code from First Person Shooter games is quicker and more efficient than traditional virtual reality toolkits.

SourceDurham University·JournalFire Safety Journal·DateFeb 3, 2009

Video games linked to poor relationships with friends, family

A new study at Brigham Young University found that young adults' video game use is associated with poorer relationships with peers and parents. The study, which analyzed data from 813 college students, suggests that excessive gaming may lead to decreased social interaction and relationship quality.

SourceBrigham Young University·JournalJournal of Youth and Adolescence·DateJan 23, 2009

Players love the game not the gore

A new study published in the Personality and Social Psychology Bulletin suggests that violent content does not increase enjoyment in video games. Instead, challenges and a sense of autonomy are key drivers of player engagement. For most players, gore actually detracts from the game's 'fun factor'.

SourceUniversity of Rochester·JournalPersonality and Social Psychology Bulletin·DateJan 16, 2009
Anker Laptop Power Bank 25,000mAh (Triple 100W USB-C)

Anker Laptop Power Bank 25,000mAh (Triple 100W USB-C) keeps Macs, tablets, and meters powered during extended observing runs and remote surveys.

Strategic video game improves critical cognitive skills in older adults

A new study found that playing a strategic video game can improve critical cognitive skills in older adults, including multitasking and working memory. The researchers tested 40 older adults who played the game for 23.5 hours versus a comparison group, and found significant improvements in these areas.

SourceUniversity of Illinois at Urbana-Champaign, News Bureau·JournalPsychology and Aging·DateDec 11, 2008
Meta Quest 3 512GB

Meta Quest 3 512GB enables immersive mission planning, terrain rehearsal, and interactive STEM demos with high-resolution mixed-reality experiences.

From Xbox to T-cells: Michigan Tech researchers borrow video game technology to model human biology

A team of Michigan Tech researchers is harnessing video game technology to model complex biological systems, such as the human immune response to tuberculosis. Using GPUs, they have created a powerful new tool for medical research, allowing for faster and more efficient simulations of diseases like sepsis.

SourceMichigan Technological University·JournalJournal of Computing and Information Science in Engineering·DateSep 16, 2008

Playing video games offers learning across life span, say studies

Research shows that video games enhance cognitive and perceptual skills in children and adults, with benefits seen in classrooms, surgical procedures, and scientific thinking. Studies also reveal varied effects of game content and player behavior on learning outcomes.

SourceAmerican Psychological Association·DateAug 17, 2008
Sky-Watcher EQ6-R Pro Equatorial Mount

Sky-Watcher EQ6-R Pro Equatorial Mount provides precise tracking capacity for deep-sky imaging rigs during long astrophotography sessions.

Video games can make us creative if spark is right

Researchers discovered that video games can boost creativity when players are highly energized and in a positive mood. Conversely, low arousal and negative emotions lead to the highest levels of creativity. The study suggests harnessing emotional elements in games to spark creative thought and problem-solving skills.

SourcePenn State·DateMay 23, 2008

Video games and violence

A recent study by Patrick Kierkegaard suggests that there is limited scientific evidence linking video games to real-world aggression. In fact, research shows that violent video games have not led to an increase in violence but rather may have reduced it. The study's findings contradict previous work on the topic and highlight the need...

SourceInderscience Publishers·JournalInternational Journal of Liability and Scientific Enquiry·DateMay 14, 2008

Study shows the upside of anger

A new study found that individuals are motivated to increase their level of anger when expecting to complete a confrontational task, which enhances performance. Participants preferred activities making them angry before playing the game in such situations.

SourceAssociation for Psychological Science·JournalPsychological Science·DateMar 26, 2008

For nutrition info, moms like the Web best

A new study found that low-income mothers prefer receiving nutrition information on the web rather than through a video game or printed pamphlet. The study suggests that websites are a smart strategy for certain groups, particularly in increasing nutrition literacy.

SourceElsevier·JournalJournal of Nutrition Education and Behavior·DateJan 10, 2008

Researchers explore how violent video games are exemplary aggression teachers

A study of nearly 2,500 youths found that playing multiple violent video games increased aggressive behaviors and hostile attribution bias. The researchers identified seven parallels between video games and effective teaching methods, including adaptability to individual learners and teaching for real-world situations.

SourceIowa State University·JournalJournal of Youth and Adolescence·DateNov 13, 2007
Sony Alpha a7 IV (Body Only)

Sony Alpha a7 IV (Body Only) delivers reliable low-light performance and rugged build for astrophotography, lab documentation, and field expeditions.

Study examines video game play among adolescents

A study of 1,491 teens aged 10-19 found that video game players spent less time on reading and homework compared to non-gamers. However, gaming habits did not affect social interactions or parent-child relationships, with girls spending more quality time with parents when playing games.

SourceJAMA Network·JournalArchives of Pediatrics and Adolescent Medicine·DateJul 2, 2007

Most middle-school boys and many girls play violent video games

A new study reveals that almost all middle-school youth play violent video games, with two-thirds of boys and one in four girls reporting regular play. Children use gaming to manage feelings like anger and stress, while some also play with strangers online.

SourceMassachusetts General Hospital·JournalJournal of Adolescent Health·DateJul 2, 2007

Psychologists publish 3 new studies on violent video game effects on youths

Two studies found that exposure to even cartoonish children's violent video games increases aggressive behavior in children and adolescents. A third study showed that frequent play of violent video games leads to a more aggressive worldview and behaviors in school-aged children. Both studies support the idea that violent video game exp...

SourceIowa State University·DateApr 4, 2007
Sky & Telescope Pocket Sky Atlas, 2nd Edition

Sky & Telescope Pocket Sky Atlas, 2nd Edition is a durable star atlas for planning sessions, identifying targets, and teaching celestial navigation.

Action video games sharpen vision 20 percent

Researchers at the University of Rochester found that playing action video games for 30 hours per week improved spatial resolution and visual acuity. The study showed significant improvements in identifying letters presented in clutter, even beyond the part of the visual field where players typically engage with the game.

SourceUniversity of Rochester·JournalPsychological Science·DateFeb 6, 2007

Mayo Clinic shows adding activity to video games fights obesity

A Mayo Clinic study shows that incorporating physical activity into video games can significantly increase energy expenditure, especially for obese children. The results suggest that more video and computer games with activity requirements could be a potential approach to reversing the obesity trend among kids.

SourceMayo Clinic·JournalPEDIATRICS·DateJan 4, 2007

A reason why video games are hard to give up

A study found that people enjoy video games because they find them intrinsically satisfying, with benefits including achievement, freedom, and connection to others. The research suggests that some video games can motivate further play and even enhance psychological wellness.

SourceUniversity of Rochester·JournalMotivation and Emotion·DateDec 26, 2006

New newscast offers virtual anchor, personalized content

Researchers at Northwestern University developed a virtual newscast system that collects, edits, and organizes existing news stories based on user interests. The system utilizes Web resources to retrieve video, images, and blogs related to the story content, creating a personalized, automated news report.

SourceNorthwestern University·DateOct 20, 2006
DJI Air 3 (RC-N2)

DJI Air 3 (RC-N2) captures 4K mapping passes and environmental surveys with dual cameras, long flight time, and omnidirectional obstacle sensing.

Video games: Medicine for the body

The Federation of American Scientists has developed a new educational video game called Immune Attack, which engages students in learning about immunology concepts. The game features a first-person strategy game where immune cells face off against bacterial and viral infections, aiming to make learning fun and exciting.

SourceFederation of American Scientists·DateSep 21, 2006