Virtual reality can be used sparingly and thoughtfully for intense experiences like travel and learning surgery, but its value fades with mundane activities. The medium is not suitable for anonymity or precision movements.
Researchers have developed an image-analysis tool called SeaSplat that cuts through the ocean's optical effects and generates images of underwater environments with accurate colors. The team paired SeaSplat with a computational model to convert images into three-dimensional underwater worlds, allowing for virtual exploration.
Project Chimera combines a VR computer game with educational problems to convey scientific content in a motivating way. The game enables players to develop a desire for learning through story-based exploration of physics, mechanical engineering, and other subjects.
DJI Air 3 (RC-N2)
DJI Air 3 (RC-N2) captures 4K mapping passes and environmental surveys with dual cameras, long flight time, and omnidirectional obstacle sensing.
Researchers developed T2IRay, a VR input method with precise object pointing, and ChoreoCraft, a virtual reality tool supporting choreographers' creativity. These technologies received Honorable Mention awards at CHI 2025 for their contributions to human-computer interaction.
A space-saving version of boccia, called Boccia XR, has been developed as a rehabilitation program for older adults. Participants showed improved moods, vitality, and energy after experiencing both Boccia XR and traditional boccia, with increased muscle activity in the rectus femoris during both types of boccia.
Researchers at Pohang University of Science & Technology (POSTECH) have developed an achromatic metagrating that handles all colors in a single glass layer, eliminating the need for multiple layers. This breakthrough enables vivid full-color images using a 500-µm-thick single-layer waveguide.
Apple iPad Pro 11-inch (M4)
Apple iPad Pro 11-inch (M4) runs demanding GIS, imaging, and annotation workflows on the go for surveys, briefings, and lab notebooks.
The MASTER project invites educational institutions to develop innovative XR educational content and validate cutting-edge XR technologies in real settings. Selected applicants will receive financial support, access to advanced XR tools, and expert mentorship.
Researchers created MotionBlocks to decrease barriers in VR for people with mobility limitations, allowing users to customize game controls to fit their movements. The tool was tested with positive feedback from participants, who reported greater enjoyment and less fatigue.
Researchers developed a novel vote-based model for accurate hand-held object pose estimation, addressing issues with existing approaches. The new framework achieves significant improvements in accuracy and robustness, enabling robots to handle complex objects and advancing AR technologies.
Creality K1 Max 3D Printer
Creality K1 Max 3D Printer rapidly prototypes brackets, adapters, and fixtures for instruments and classroom demonstrations at large build volume.
Researchers used a virtual reality game to investigate how brief anxiety impacts spatial learning and threat recognition. Participants who learned to distinguish between safe and dangerous areas showed better spatial memory and lower anxiety.
Researchers at Carnegie Mellon University are developing a VR/AR system to simulate stressful situations, allowing users to practice stress-relief strategies in a realistic environment. The system was tested on a group of participants, who found it helpful in gaining awareness and learning self-sufficiency skills.
Researchers from PolyU explore how virtual environments and collaborative learning influence film lighting skills acquisition in VR-based education. The study reveals that beach settings boost engagement but increase frustration, while team learning enhances collaboration.
Researchers studied active and passive touch tasks using virtual reality and EEG to better understand how people with autism process touch. The study found that individuals with autism showed little variation in brain response to active and passive touch, suggesting difficulty predicting consequences of actions.
CalDigit TS4 Thunderbolt 4 Dock
CalDigit TS4 Thunderbolt 4 Dock simplifies serious desks with 18 ports for high-speed storage, monitors, and instruments across Mac and PC setups.
A collaborative research team has developed a novel mixed reality (MR) technology that uses real-world doors as natural transition points. The system allows users to select a door within their MR interface and seamlessly transition into a virtual space, creating an unprecedented sense of immersion.
A study found that people process movements differently based on avatar appearance, with a neural system dedicated to perceiving others' movements playing a key role. The findings may help scientists improve human-AI interactions.
A new system for early detection of Autism Spectrum Disorder (ASD) has been developed using virtual reality and artificial intelligence. The system, which uses biomarkers related to behavior, motor activity, and gaze direction, achieves an accuracy of over 85%, surpassing traditional methods.
Cognitive neuroscientists are using VR to develop innovative ways to assess cognitive decline, particularly in identifying age-related differences in spatial memory navigation. The study found significant impacts on memory performance due to the build-up of Alzheimer's proteins in the brain.
Meta Quest 3 512GB
Meta Quest 3 512GB enables immersive mission planning, terrain rehearsal, and interactive STEM demos with high-resolution mixed-reality experiences.
Researchers at the University of Arizona have developed a new 3D imaging technique, deflectometry, paired with advanced computation to improve eye-tracking accuracy. The method can capture gaze direction information from more than 40,000 surface points, theoretically millions, increasing accuracy by a factor of over 3,000 compared to c...
Researchers developed a lighter, smarter magnetoreceptive e-skin that tracks signal paths for applications like virtual reality and robotic systems. The new technology emulates the functioning of real skin and saves energy by using a single global sensor surface and central processing unit.
Researchers at Northwestern University developed a new wearable device that can apply precise movements to mimic the complexity of human touch. The device creates a sophisticated variety of haptic sensations, including vibrations, stretching, pressure, and twisting, allowing for more nuanced and realistic tactile feedback.
Sky-Watcher EQ6-R Pro Equatorial Mount
Sky-Watcher EQ6-R Pro Equatorial Mount provides precise tracking capacity for deep-sky imaging rigs during long astrophotography sessions.
A study by University of Cologne found that virtual reality videos increased feelings of being intensely involved in the narrative, leading to a stronger positive emotional affect and greater willingness to donate. This immersive experience was found to have a significant impact on personal attitudes and behavioral intentions.
NJIT's forensics program showcased new research and innovations, including a virtual reality crime scene reconstruction tool, CSIxR, which simulates scenarios to train investigators. The app aims to augment hands-on training, making forensic education more accessible and impactful.
Researchers found that digital games effective in reducing drinking, smoking, and illicit drug use among adolescents when personalized to individual players, had social components, and included content encouraging behavior change.
The platform has been clinically proven to significantly increase levels of confidence for most users after a single 30-minute session. A week of self-guided use was beneficial to 100% of participants, helping them feel more prepared, adaptable, resilient, confident, and able to manage nerves.
SAMSUNG T9 Portable SSD 2TB
SAMSUNG T9 Portable SSD 2TB transfers large imagery and model outputs quickly between field laptops, lab workstations, and secure archives.
A new free VR platform has been launched to help people overcome public speaking anxiety, with clinical trials showing significant increases in confidence after a single 30-minute session. The platform uses Overexposure Therapy to build adaptability, grit, and resilience through repeated practice in extreme scenarios.
The FOME alliance has developed a device-agnostic VR module that enables immersive learning experiences for students and executives worldwide. The module, built in partnership with Cornerstone, provides a 20-minute pilot scenario for crisis management exercises, honing soft skills through digital interactions.
Researchers at Ohio State University developed an e-Taste system that uses sensors and chemical dispensers to simulate various tastes. In field testing, participants could distinguish between different sour intensities with high accuracy, paving the way for immersive virtual food experiences.
The study investigates how the brain perceives pain and finds that the Surprise Hypothesis better explains the mechanism. Participants in the experiment reported stronger pain when they were surprised by painful stimuli, confirming the importance of reducing the gap between expected and unexpected events.
A study published in Mayo Clinic Proceedings suggests that virtual reality can reduce preoperative anxiety in older patients undergoing open-heart surgery. The research found that immersive VR was effective and well-tolerated, leading to reduced anxiety scores and improved mood.
GQ GMC-500Plus Geiger Counter
GQ GMC-500Plus Geiger Counter logs beta, gamma, and X-ray levels for environmental monitoring, training labs, and safety demonstrations.
A study by Seoul National University researchers found that men and women prioritize different aspects of visibility in urban spaces, with men focusing on clear views and women concerned with unexpected threats. The research suggests designing piloti parking spaces with transparent fences and minimizing blind spots can reduce crime anx...
A new study published in Scientific Reports found that a computer-generated breathing coach was perceived as likable and trustworthy by 73% of participants, with 76% finding it easy to use. The researchers aim to investigate the virtual coach using 3D immersive VR technology in future studies.
The iKNOW system combines VR and AI features to provide a natural learning environment for students with autism. It includes avatar interactions and real-time speech recognition, allowing students to practice social skills in a more relatable setting.
Apple AirPods Pro (2nd Generation, USB-C)
Apple AirPods Pro (2nd Generation, USB-C) provide clear calls and strong noise reduction for interviews, conferences, and noisy field environments.
Researchers at Stanford University have designed a comfortable, flexible knit sleeve that simulates realistic touch using pressure-based haptics. The Haptiknit sleeve provides more accurate tactile feedback than vibration-based devices, allowing for smoother navigation, military communication, and rehabilitation.
Researchers at Cornell University have created mini virtual reality (VR) headsets called MouseGoggles, which allow mice to navigate virtual environments with greater immersion and accuracy. The technology has the potential to reveal insights into spatial navigation and memory function, shedding light on disorders like Alzheimer's disease.
Researchers develop personalized cognitive integrated sensorimotor virtual reality training to improve gait and balance in individuals with traumatic brain injury (TBI). A separate study uses robotic balance training combined with non-invasive brain stimulation to enhance postural control and motor recovery in TBI.
The RATE-XR guideline standardizes reporting for early-phase clinical studies involving extended reality technologies, ensuring transparency, safety, and ethical reporting. Developed through a multidisciplinary team of international experts, the comprehensive framework fosters reproducibility and patient-centeredness.
Garmin GPSMAP 67i with inReach
Garmin GPSMAP 67i with inReach provides rugged GNSS navigation, satellite messaging, and SOS for backcountry geology and climate field teams.
Teletrix's VIZRAD AR platform simulates ionizing radiation behavior using augmented reality technology, providing a safe and immersive way to learn about radiation without exposure. The platform offers improved training capabilities for workers in radiation-controlled areas.
Researchers from Flinders University and international partners developed a VR platform to observe insect behavior, including hoverflies and crabs. The study provides insights into how these tiny creatures interact with virtual reality environments, paving the way for future research on animal behavior and decision-making.
The HumanTech Summit 2024 conference brings together experts in technological and social innovation, discussing key topics such as data security and interpersonal relationships. With a proven legacy of impact, the event has attracted over 1,400 participants and featured renowned keynote speakers from top universities.
Apple iPhone 17 Pro
Apple iPhone 17 Pro delivers top performance and advanced cameras for field documentation, data collection, and secure research communications.
A study by Osaka University researchers found that visual landmarks can be difficult to find in certain environments, leading to motion sickness. They propose using radio-frequency localization, such as ultra-wideband sensing, to overcome these challenges and improve indoor augmented reality applications.
A study by Florida Atlantic University found that virtual reality training increased empathy and sympathy towards individuals with mental health conditions in police officers. The training, which simulated realistic scenarios, allowed officers to practice handling complex civilian interactions with greater emotional connection.
Researchers found that confined environments influence sense of smell, while VR simulations evoke stronger emotions and aroma perceptions. The study aims to improve diets for isolated individuals by personalizing aromas.
Researchers have developed a deep-learning-powered metalens imaging system that overcomes limitations of traditional metalenses. The system pairs a mass-produced metalens with an image restoration framework driven by AI to achieve aberration-free, full-color images while maintaining compact form factor.
Researchers developed a system that uses machine learning to recognize touching on the skin, achieving over 96% accuracy. The EgoTouch tool can detect various types of touch, including force and gesture, and has potential applications for skin-based interfaces and virtual reality.
Apple MacBook Pro 14-inch (M4 Pro)
Apple MacBook Pro 14-inch (M4 Pro) powers local ML workloads, large datasets, and multi-display analysis for field and lab teams.
The Virginia Tech Transportation Institute received nearly $1 million in grants to develop and enhance tractor-trailer educational programs. The programs focus on advanced driver assistance systems (ADAS) and safer driving outreach, aiming to save lives by educating drivers on the benefits of these technologies.
Researchers at EPFL have created a unique experimental setup combining non-invasive deep-brain stimulation, virtual reality training, and fMRI imaging to improve spatial memory. The study shows that targeted electric impulses to the hippocampus can temporarily increase brain plasticity, leading to better navigation and recall.
A new study by Florida Atlantic University explores the experiences of harm in the metaverse among US youth, finding that 33% of teens own a VR device and 13% use it weekly. The study reveals significant percentages of youth reporting hate speech, bullying, harassment, and grooming behaviors.
A study published in Royal Society Open Science uses virtual reality to educate people about harmful, non-exhaust vehicle emissions and how to navigate safely. The research reveals that exposure risk is highest at the end of braking events, particularly near bus stops and pedestrian crossings.
Researchers developed Transparent Pressure-Calibratable Interference Electrotactile Actuator (TPIEA) technology to provide consistent virtual haptic experiences. The TPIEA uses platinum nanoparticles to reduce impedance and achieve high transmittance, allowing for precise and varied tactile sensations.
Celestron NexStar 8SE Computerized Telescope
Celestron NexStar 8SE Computerized Telescope combines portable Schmidt-Cassegrain optics with GoTo pointing for outreach nights and field campaigns.
Researchers at the University of Bath have developed sensors that track physical changes experienced by exercisers while using VR headsets, allowing game designers to create immersive programs that adapt to a person's abilities and mood. This technology aims to increase user engagement and adherence to exercise.
Researchers found immersive VR training significantly improves life skills in adults with intellectual disability, outperforming non-immersive methods. The study showed that VR headsets enable participants to learn practical life skills faster and retain them longer.
Synchronized foot vibrations and posture significantly enhance virtual walking experiences, with standing postures showing the most improvement. This technology has practical applications in training, rehabilitation, and entertainment, offering improved immersion and realism.
Researchers found that 49% of respondents experienced a moderate to extreme impact on their mental or emotional wellbeing after encountering negative experiences in virtual environments. The study highlights the need for metaverse companies to instill clear regulatory frameworks for safe virtual spaces.
A new study found that meeting partners online is positively linked to relationship success among those who have social media presence on their relationships. However, the link was absent among individuals without this social media presence, particularly in marital relationships.
Apple Watch Series 11 (GPS, 46mm)
Apple Watch Series 11 (GPS, 46mm) tracks health metrics and safety alerts during long observing sessions, fieldwork, and remote expeditions.
Researchers discovered that a particular sweet chemical in vanilla and almond aromas could explain the change in perceptions, along with individual sensitivity. The study also found that spatial perception played a significant role in how people smell aromas in isolated settings.
A pilot study found that remote cognitive rehabilitation using TELE-Self-GEN improved memory performance and daily life functionality in individuals with MS. The virtual intervention demonstrated high levels of participant satisfaction and effectiveness.
Researchers at the Gwangju Institute of Science and Technology (GIST) have developed an innovative robotic rehabilitation system called SPINDLE to enhance the strength and dexterity of individuals with tremors. The study revealed significant benefits, including improved motor control, coordination, and neuroplasticity.
Rigol DP832 Triple-Output Bench Power Supply
Rigol DP832 Triple-Output Bench Power Supply powers sensors, microcontrollers, and test circuits with programmable rails and stable outputs.
Researchers at the University of Tsukuba found that using VR avatars with muscular bodies reduces pain perception by ~16%. The study also showed that matching the avatar's gender with the user's can further lower pain scores.
A new study from Ohio State University found that virtual reality technology can accurately record shooting performance and track individuals' progress over time. The research team used the VirTra V-100 simulator to measure 21 relevant variables, including accuracy, decision-making, and reaction time.
Researchers used virtual reality to test whether humans can feel embodiment toward prosthetic