A recent study suggests that virtual reality therapy is effective in treating psychosis, working faster than current cognitive behavioral therapy. The treatment involves exposing patients to simulated social situations to reduce avoidance behavior and anxiety.
SourceUniversitair Medisch Centrum Groningen·JournalPsychological Medicine·TypeRandomized controlled/clinical trial·DateJul 7, 2025
Apple MacBook Pro 14-inch (M4 Pro)
Apple MacBook Pro 14-inch (M4 Pro) powers local ML workloads, large datasets, and multi-display analysis for field and lab teams.
A Cochrane review found that virtual reality (VR) can help stroke survivors regain arm movement and increase therapy time. VR may also improve balance and reduce activity limitations, but effects on mobility and quality of life are uncertain.
SourceCochrane·JournalCochrane Database of Systematic Reviews·TypeSystematic review·DateJun 19, 2025
Researchers at Mass General Brigham have developed a virtual reality training tool to teach clinicians core concepts in infection control, including cleaning and disinfecting portable medical equipment. The pilot study found that 88.6% of participants reported an overall positive experience with the VR module.
SourceMass General Brigham·JournalInfection Control and Hospital Epidemiology·TypeExperimental study·DateJun 11, 2025
A new study found that augmented reality can significantly increase trust in autonomous vehicles by adding, modifying or removing driving-related information. The technology uses sensors to deliver real-time data, ensuring drivers stay focused on the road while accessing critical info.
SourceUniversity of South Australia·TypeExperimental study·DateJun 10, 2025
Rice University students have developed a cutting-edge wearable haptic wristband that can deliver two distinct forms of tactile feedback. The device aims to make virtual reality more immersive and accessible, and is entirely self-contained with a modular design that makes it easy to repair and integrate into different environments.
A new study published in Neuron has identified a brain region, the fusiform gyrus, as key to distinguishing between real and imagined experiences. The region's strength of activity can predict whether someone judges an experience as real or imagined.
SourceUniversity College London·JournalNeuron·TypeExperimental study·DateJun 5, 2025
AmScope B120C-5M Compound Microscope
AmScope B120C-5M Compound Microscope supports teaching labs and QA checks with LED illumination, mechanical stage, and included 5MP camera.
A new MSU study reveals that virtual reality can enhance social connection and student outcomes during classroom instruction, but only until virtual meeting fatigue sets in. The optimal VR duration varies between students, ranging from 20 to 280 minutes.
SourceMichigan State University·JournalComputers & Education·DateJun 2, 2025
Virtual reality can be used sparingly and thoughtfully for intense experiences like travel and learning surgery, but its value fades with mundane activities. The medium is not suitable for anonymity or precision movements.
SourceStanford University·JournalNature Human Behaviour·DateMay 27, 2025
Researchers have developed an image-analysis tool called SeaSplat that cuts through the ocean's optical effects and generates images of underwater environments with accurate colors. The team paired SeaSplat with a computational model to convert images into three-dimensional underwater worlds, allowing for virtual exploration.
SourceMassachusetts Institute of Technology·DateMay 21, 2025
GoPro HERO13 Black
GoPro HERO13 Black records stabilized 5.3K video for instrument deployments, field notes, and outreach, even in harsh weather and underwater conditions.
Project Chimera combines a VR computer game with educational problems to convey scientific content in a motivating way. The game enables players to develop a desire for learning through story-based exploration of physics, mechanical engineering, and other subjects.
SourceGraz University of Technology·TypeNews article·DateMay 15, 2025
Researchers developed T2IRay, a VR input method with precise object pointing, and ChoreoCraft, a virtual reality tool supporting choreographers' creativity. These technologies received Honorable Mention awards at CHI 2025 for their contributions to human-computer interaction.
SourceThe Korea Advanced Institute of Science and Technology (KAIST)·TypeMeta-analysis·DateMay 15, 2025
A space-saving version of boccia, called Boccia XR, has been developed as a rehabilitation program for older adults. Participants showed improved moods, vitality, and energy after experiencing both Boccia XR and traditional boccia, with increased muscle activity in the rectus femoris during both types of boccia.
SourceOsaka Metropolitan University·JournalPLOS One·TypeExperimental study·DateMay 12, 2025
Researchers at Pohang University of Science & Technology (POSTECH) have developed an achromatic metagrating that handles all colors in a single glass layer, eliminating the need for multiple layers. This breakthrough enables vivid full-color images using a 500-µm-thick single-layer waveguide.
SourcePohang University of Science & Technology (POSTECH)·JournalNature Nanotechnology·DateMay 8, 2025
The MASTER project invites educational institutions to develop innovative XR educational content and validate cutting-edge XR technologies in real settings. Selected applicants will receive financial support, access to advanced XR tools, and expert mentorship.
SourceEuropean Science Communication Institute gGmbH·DateMay 7, 2025
Sky & Telescope Pocket Sky Atlas, 2nd Edition
Sky & Telescope Pocket Sky Atlas, 2nd Edition is a durable star atlas for planning sessions, identifying targets, and teaching celestial navigation.
Researchers created MotionBlocks to decrease barriers in VR for people with mobility limitations, allowing users to customize game controls to fit their movements. The tool was tested with positive feedback from participants, who reported greater enjoyment and less fatigue.
Researchers developed a novel vote-based model for accurate hand-held object pose estimation, addressing issues with existing approaches. The new framework achieves significant improvements in accuracy and robustness, enabling robots to handle complex objects and advancing AR technologies.
SourceShibaura Institute of Technology·JournalAlexandria Engineering Journal·TypeExperimental study·DateMay 1, 2025
Researchers used a virtual reality game to investigate how brief anxiety impacts spatial learning and threat recognition. Participants who learned to distinguish between safe and dangerous areas showed better spatial memory and lower anxiety.
SourceUniversity of Rochester Medical Center·Journalnpj Science of Learning·DateApr 22, 2025
Apple iPhone 17 Pro
Apple iPhone 17 Pro delivers top performance and advanced cameras for field documentation, data collection, and secure research communications.
Researchers at Carnegie Mellon University are developing a VR/AR system to simulate stressful situations, allowing users to practice stress-relief strategies in a realistic environment. The system was tested on a group of participants, who found it helpful in gaining awareness and learning self-sufficiency skills.
Researchers from PolyU explore how virtual environments and collaborative learning influence film lighting skills acquisition in VR-based education. The study reveals that beach settings boost engagement but increase frustration, while team learning enhances collaboration.
Researchers studied active and passive touch tasks using virtual reality and EEG to better understand how people with autism process touch. The study found that individuals with autism showed little variation in brain response to active and passive touch, suggesting difficulty predicting consequences of actions.
SourceUniversity of Rochester Medical Center·JournalNeuroImage·DateApr 14, 2025
A collaborative research team has developed a novel mixed reality (MR) technology that uses real-world doors as natural transition points. The system allows users to select a door within their MR interface and seamlessly transition into a virtual space, creating an unprecedented sense of immersion.
SourceNara Institute of Science and Technology·DateApr 11, 2025
A study found that people process movements differently based on avatar appearance, with a neural system dedicated to perceiving others' movements playing a key role. The findings may help scientists improve human-AI interactions.
SourceSociety for Neuroscience·JournaleNeuro·DateApr 7, 2025
SAMSUNG T9 Portable SSD 2TB
SAMSUNG T9 Portable SSD 2TB transfers large imagery and model outputs quickly between field laptops, lab workstations, and secure archives.
A new system for early detection of Autism Spectrum Disorder (ASD) has been developed using virtual reality and artificial intelligence. The system, which uses biomarkers related to behavior, motor activity, and gaze direction, achieves an accuracy of over 85%, surpassing traditional methods.
SourceUniversitat Politècnica de València·JournalExpert Systems with Applications·TypeExperimental study·DateApr 7, 2025
Cognitive neuroscientists are using VR to develop innovative ways to assess cognitive decline, particularly in identifying age-related differences in spatial memory navigation. The study found significant impacts on memory performance due to the build-up of Alzheimer's proteins in the brain.
Researchers at the University of Arizona have developed a new 3D imaging technique, deflectometry, paired with advanced computation to improve eye-tracking accuracy. The method can capture gaze direction information from more than 40,000 surface points, theoretically millions, increasing accuracy by a factor of over 3,000 compared to c...
SourceUniversity of Arizona·JournalNature Communications·TypeExperimental study·DateApr 1, 2025
Researchers developed a lighter, smarter magnetoreceptive e-skin that tracks signal paths for applications like virtual reality and robotic systems. The new technology emulates the functioning of real skin and saves energy by using a single global sensor surface and central processing unit.
SourceHelmholtz-Zentrum Dresden-Rossendorf·JournalNature Communications·TypeExperimental study·DateMar 27, 2025
Aranet4 Home CO2 Monitor
Aranet4 Home CO2 Monitor tracks ventilation quality in labs, classrooms, and conference rooms with long battery life and clear e-ink readouts.
Researchers at Northwestern University developed a new wearable device that can apply precise movements to mimic the complexity of human touch. The device creates a sophisticated variety of haptic sensations, including vibrations, stretching, pressure, and twisting, allowing for more nuanced and realistic tactile feedback.
SourceNorthwestern University·JournalScience·TypeExperimental study·DateMar 27, 2025
A study by University of Cologne found that virtual reality videos increased feelings of being intensely involved in the narrative, leading to a stronger positive emotional affect and greater willingness to donate. This immersive experience was found to have a significant impact on personal attitudes and behavioral intentions.
SourceUniversity of Cologne·JournalComputers in Human Behavior·TypeObservational study·DateMar 26, 2025
NJIT's forensics program showcased new research and innovations, including a virtual reality crime scene reconstruction tool, CSIxR, which simulates scenarios to train investigators. The app aims to augment hands-on training, making forensic education more accessible and impactful.
Researchers found that digital games effective in reducing drinking, smoking, and illicit drug use among adolescents when personalized to individual players, had social components, and included content encouraging behavior change.
SourceUniversity of Missouri-Columbia·JournalChildren·TypeLiterature review·DateMar 19, 2025
Meta Quest 3 512GB
Meta Quest 3 512GB enables immersive mission planning, terrain rehearsal, and interactive STEM demos with high-resolution mixed-reality experiences.
A new free VR platform has been launched to help people overcome public speaking anxiety, with clinical trials showing significant increases in confidence after a single 30-minute session. The platform uses Overexposure Therapy to build adaptability, grit, and resilience through repeated practice in extreme scenarios.
SourceLucy Cavendish College, University of Cambridge·DateMar 15, 2025
The platform has been clinically proven to significantly increase levels of confidence for most users after a single 30-minute session. A week of self-guided use was beneficial to 100% of participants, helping them feel more prepared, adaptable, resilient, confident, and able to manage nerves.
SourceLucy Cavendish College, University of Cambridge·JournalFrontiers·TypeExperimental study·DateMar 15, 2025
The FOME alliance has developed a device-agnostic VR module that enables immersive learning experiences for students and executives worldwide. The module, built in partnership with Cornerstone, provides a 20-minute pilot scenario for crisis management exercises, honing soft skills through digital interactions.
Researchers at Ohio State University developed an e-Taste system that uses sensors and chemical dispensers to simulate various tastes. In field testing, participants could distinguish between different sour intensities with high accuracy, paving the way for immersive virtual food experiences.
SourceOhio State University·JournalScience Advances·TypeExperimental study·DateFeb 28, 2025
The study investigates how the brain perceives pain and finds that the Surprise Hypothesis better explains the mechanism. Participants in the experiment reported stronger pain when they were surprised by painful stimuli, confirming the importance of reducing the gap between expected and unexpected events.
SourceUniversity of Tsukuba·JournalCognition·DateFeb 20, 2025
CalDigit TS4 Thunderbolt 4 Dock
CalDigit TS4 Thunderbolt 4 Dock simplifies serious desks with 18 ports for high-speed storage, monitors, and instruments across Mac and PC setups.
A study published in Mayo Clinic Proceedings suggests that virtual reality can reduce preoperative anxiety in older patients undergoing open-heart surgery. The research found that immersive VR was effective and well-tolerated, leading to reduced anxiety scores and improved mood.
SourceMayo Clinic·JournalMayo Clinic Proceedings·DateFeb 12, 2025
A study by Seoul National University researchers found that men and women prioritize different aspects of visibility in urban spaces, with men focusing on clear views and women concerned with unexpected threats. The research suggests designing piloti parking spaces with transparent fences and minimizing blind spots can reduce crime anx...
SourceSeoul National University of Science & Technology·JournalFrontiers of Architectural Research·TypeExperimental study·DateFeb 10, 2025
A new study published in Scientific Reports found that a computer-generated breathing coach was perceived as likable and trustworthy by 73% of participants, with 76% finding it easy to use. The researchers aim to investigate the virtual coach using 3D immersive VR technology in future studies.
SourceAston University·JournalScientific Reports·TypeSurvey·DateJan 30, 2025
The iKNOW system combines VR and AI features to provide a natural learning environment for students with autism. It includes avatar interactions and real-time speech recognition, allowing students to practice social skills in a more relatable setting.
SourceUniversity of Kansas·JournalIssues and Trends in Learning Technologies·TypeData/statistical analysis·DateJan 29, 2025
Apple Watch Series 11 (GPS, 46mm)
Apple Watch Series 11 (GPS, 46mm) tracks health metrics and safety alerts during long observing sessions, fieldwork, and remote expeditions.
Researchers at Stanford University have designed a comfortable, flexible knit sleeve that simulates realistic touch using pressure-based haptics. The Haptiknit sleeve provides more accurate tactile feedback than vibration-based devices, allowing for smoother navigation, military communication, and rehabilitation.
SourceStanford University·JournalScience Robotics·DateDec 18, 2024
Researchers at Cornell University have created mini virtual reality (VR) headsets called MouseGoggles, which allow mice to navigate virtual environments with greater immersion and accuracy. The technology has the potential to reveal insights into spatial navigation and memory function, shedding light on disorders like Alzheimer's disease.
SourceCornell University·JournalNature Methods·DateDec 18, 2024
Researchers develop personalized cognitive integrated sensorimotor virtual reality training to improve gait and balance in individuals with traumatic brain injury (TBI). A separate study uses robotic balance training combined with non-invasive brain stimulation to enhance postural control and motor recovery in TBI.
Anker Laptop Power Bank 25,000mAh (Triple 100W USB-C)
Anker Laptop Power Bank 25,000mAh (Triple 100W USB-C) keeps Macs, tablets, and meters powered during extended observing runs and remote surveys.
The RATE-XR guideline standardizes reporting for early-phase clinical studies involving extended reality technologies, ensuring transparency, safety, and ethical reporting. Developed through a multidisciplinary team of international experts, the comprehensive framework fosters reproducibility and patient-centeredness.
SourceJMIR Publications·JournalJournal of Medical Internet Research·TypeSystematic review·DateDec 9, 2024
Teletrix's VIZRAD AR platform simulates ionizing radiation behavior using augmented reality technology, providing a safe and immersive way to learn about radiation without exposure. The platform offers improved training capabilities for workers in radiation-controlled areas.
SourceDOE/Oak Ridge National Laboratory·DateDec 6, 2024
Researchers from Flinders University and international partners developed a VR platform to observe insect behavior, including hoverflies and crabs. The study provides insights into how these tiny creatures interact with virtual reality environments, paving the way for future research on animal behavior and decision-making.
SourceFlinders University·JournalMethods in Ecology and Evolution·TypeExperimental study·DateNov 26, 2024
The HumanTech Summit 2024 conference brings together experts in technological and social innovation, discussing key topics such as data security and interpersonal relationships. With a proven legacy of impact, the event has attracted over 1,400 participants and featured renowned keynote speakers from top universities.
Celestron NexStar 8SE Computerized Telescope
Celestron NexStar 8SE Computerized Telescope combines portable Schmidt-Cassegrain optics with GoTo pointing for outreach nights and field campaigns.
A study by Osaka University researchers found that visual landmarks can be difficult to find in certain environments, leading to motion sickness. They propose using radio-frequency localization, such as ultra-wideband sensing, to overcome these challenges and improve indoor augmented reality applications.
SourceOsaka University·TypeExperimental study·DateNov 23, 2024
A study by Florida Atlantic University found that virtual reality training increased empathy and sympathy towards individuals with mental health conditions in police officers. The training, which simulated realistic scenarios, allowed officers to practice handling complex civilian interactions with greater emotional connection.
SourceFlorida Atlantic University·TypeObservational study·DateNov 20, 2024
Researchers found that confined environments influence sense of smell, while VR simulations evoke stronger emotions and aroma perceptions. The study aims to improve diets for isolated individuals by personalizing aromas.
SourceRMIT University·JournalFood Research International·TypeObservational study·DateNov 18, 2024
Researchers have developed a deep-learning-powered metalens imaging system that overcomes limitations of traditional metalenses. The system pairs a mass-produced metalens with an image restoration framework driven by AI to achieve aberration-free, full-color images while maintaining compact form factor.
SourceSPIE--International Society for Optics and Photonics·JournalAdvanced Photonics·DateNov 15, 2024
Sky-Watcher EQ6-R Pro Equatorial Mount
Sky-Watcher EQ6-R Pro Equatorial Mount provides precise tracking capacity for deep-sky imaging rigs during long astrophotography sessions.
Researchers developed a system that uses machine learning to recognize touching on the skin, achieving over 96% accuracy. The EgoTouch tool can detect various types of touch, including force and gesture, and has potential applications for skin-based interfaces and virtual reality.
The Virginia Tech Transportation Institute received nearly $1 million in grants to develop and enhance tractor-trailer educational programs. The programs focus on advanced driver assistance systems (ADAS) and safer driving outreach, aiming to save lives by educating drivers on the benefits of these technologies.
Researchers at EPFL have created a unique experimental setup combining non-invasive deep-brain stimulation, virtual reality training, and fMRI imaging to improve spatial memory. The study shows that targeted electric impulses to the hippocampus can temporarily increase brain plasticity, leading to better navigation and recall.
SourceEcole Polytechnique Fédérale de Lausanne·JournalScience Advances·DateOct 30, 2024
A new study by Florida Atlantic University explores the experiences of harm in the metaverse among US youth, finding that 33% of teens own a VR device and 13% use it weekly. The study reveals significant percentages of youth reporting hate speech, bullying, harassment, and grooming behaviors.
SourceFlorida Atlantic University·JournalNew Media & Society·TypeMeta-analysis·DateOct 22, 2024
A study published in Royal Society Open Science uses virtual reality to educate people about harmful, non-exhaust vehicle emissions and how to navigate safely. The research reveals that exposure risk is highest at the end of braking events, particularly near bus stops and pedestrian crossings.
SourceUniversity of Birmingham·JournalRoyal Society Open Science·TypeData/statistical analysis·DateSep 25, 2024
DJI Air 3 (RC-N2)
DJI Air 3 (RC-N2) captures 4K mapping passes and environmental surveys with dual cameras, long flight time, and omnidirectional obstacle sensing.
Researchers developed Transparent Pressure-Calibratable Interference Electrotactile Actuator (TPIEA) technology to provide consistent virtual haptic experiences. The TPIEA uses platinum nanoparticles to reduce impedance and achieve high transmittance, allowing for precise and varied tactile sensations.
SourceInstitute for Basic Science·JournalNature Communications·TypeExperimental study·DateSep 9, 2024
Researchers at the University of Bath have developed sensors that track physical changes experienced by exercisers while using VR headsets, allowing game designers to create immersive programs that adapt to a person's abilities and mood. This technology aims to increase user engagement and adherence to exercise.
SourceUniversity of Bath·TypeExperimental study·DateSep 3, 2024
Researchers found immersive VR training significantly improves life skills in adults with intellectual disability, outperforming non-immersive methods. The study showed that VR headsets enable participants to learn practical life skills faster and retain them longer.
SourceUniversity of South Australia·JournalJournal of Intellectual Disability Research·TypeExperimental study·DateAug 29, 2024
Nikon Monarch 5 8x42 Binoculars
Nikon Monarch 5 8x42 Binoculars deliver bright, sharp views for wildlife surveys, eclipse chases, and quick star-field scans at dark sites.
Synchronized foot vibrations and posture significantly enhance virtual walking experiences, with standing postures showing the most improvement. This technology has practical applications in training, rehabilitation, and entertainment, offering improved immersion and realism.
SourceToyohashi University of Technology (TUT)·JournalScientific Reports·TypeExperimental study·DateAug 26, 2024
Researchers found that 49% of respondents experienced a moderate to extreme impact on their mental or emotional wellbeing after encountering negative experiences in virtual environments. The study highlights the need for metaverse companies to instill clear regulatory frameworks for safe virtual spaces.
SourceGriffith University·JournalAsian Journal of Criminology·DateAug 15, 2024